← Race to the Major

5star

Asia-Pacific
0 stage 31 stage 24 stage 1
ariucle · clouden · hoolig4n · NEUZ · rate
Outside the profile on three of seven. They match it on opponent network, activity, win rate and head to head.Band is the other 5 Asia-Pacific sides holding a Major slot · dashed is their median
Up on four of seven since the 3 August release. Down on bounty offered and LAN wins.Dashed is 5star's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered31 Bounty collected34 Opponent network36 LAN wins48 Activity65 Win rate58 Head to head57
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
9%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Asia-Pacific standing
8th
  1. 6THUNDER dOWNUNDER
  2. 7Ground Zero
  3. 85star
  4. 9NEXVOID
  5. 10Rare Atom
3 places outside the Major
VRS points
867
World #121 · 247 behind DEPO
Since April
11th to 8th
Peaked 5th · Valve's standings
// Act one

The verdict

Asia-Pacific has 5 slots: 1st place enters at Stage 2; 2nd to 5th start in Stage 1. 5star are 8th, 3 places outside.

9% 5star are 8th, 3 places outside the 5, 247 points behind DEPO Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Asia-Pacific · 5 slots
TodayValve's Regional Standings, 7 Sep
2TYLOO1,365
4FlyQuest1,150
5DEPO1,114
85star867
At the cutOurs · ordered by median place · range · chance of the Major
2The MongolZ1–3>99%
1TYLOO1–2>99%
3Lynn Vision3–598%
4FlyQuest3–595%
5DEPO3–680%
8Ground Zero7–111%
75star6–89%
9NEXVOID7–111%
10Rare Atom7–121%
5starComes up across the cutFalls outThe cut
How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

// Act two

How they got here

44 matches in Valve's six-month window, 27 won, across 14 events. Every figure below is Valve's own, taken from the published standings.

31 Aug – 3 Sep
FISSURE Playground 3 Asia Closed Qualifier
The event's page →
Record4–0
Head to head+46.48
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Chinggis WarriorsSep 3A win outside the ten best +8.55
W Rare AtomSep 2Bounty collected #4Opponent network #7LAN wins +14.48
W NEXVOIDSep 1Bounty collected #3Opponent network #6LAN wins +16.24
W Chinggis WarriorsAug 31A win outside the ten best +7.21
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 27 Aug
ESL Challenger League Season 52: Asia - Cup 1
The event's page →
Record1–2
Head to head-39.60
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Vitalem AeremAug 27A loss -21.34
W Haunted HouseAug 26Bounty collected #5Opponent networkLAN wins +8.81
L XDMAug 25A loss -27.07
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+11.20
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Rare AtomAug 25Bounty collectedOpponent network #8LAN wins +11.20
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Aug
Intel Extreme Masters Beijing 2026: Asian Open Qualifier
The event's page →
Record1–1
Head to head-7.71
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W KaleidoAug 24Bounty collected #6Opponent network #9LAN wins +12.06
L KaleidoAug 24A loss -19.77
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Aug – 23 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–1
Head to head-10.05
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Alter EgoAug 23A loss -19.86
W KaleidoAug 22Bounty collected #7Opponent network #10LAN wins +9.81
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jul – 25 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–2
Head to head-26.37
Still counts90%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L The HunsJul 25A loss -14.31
W Chinggis WarriorsJul 24Bounty collectedOpponent network #5LAN wins +5.60
L NEXVOIDJul 23A loss -17.66
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

10 Jul – 11 Jul
GGMedia Challenger Series Season 1
Record1–1
Head to head+5.39
Still counts81%

These results are down to 81% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Lynn VisionJul 11A loss -2.44
W Alter EgoJul 10Bounty collected #8Opponent network #1LAN wins +7.83
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 14 May
Asian Champions League 2026
Record3–2
Head to head+17.10
Still counts42%

These results are down to 42% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L TYLOOMay 14A loss -1.12
W Chinggis WarriorsMay 13Bounty collected #9Opponent networkLAN wins #1 +4.86
W FlyQuestMay 12Bounty collected #2Opponent network #2LAN wins #2 +10.52
L TYLOOMay 11A loss -0.99
W Rare AtomMay 11Bounty collected #10Opponent network #3LAN wins #3 +3.83
Was it worth going?
Bounty collected3 / 10 Opponent network2 / 10 LAN wins3 / 10

Their most valuable event. It holds 8 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 May
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+10.37
Still counts34%

These results are down to 34% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W JiJieHaoMay 2Bounty collected #1Opponent network #4LAN wins #4 +10.37
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Apr
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–0
Head to head+2.07
Still counts34%

These results are down to 34% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W UnitronicsApr 30Bounty collectedOpponent networkLAN wins #5 +0.84
W NasApr 30Bounty collectedOpponent networkLAN wins #6 +1.23
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Apr – 5 Apr
ESL Challenger League Season 51: Asia - Cup 3
Record3–2
Head to head-2.58
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NEXVOIDApr 5A loss -3.24
W Change The GameApr 4A win outside the ten best +1.13
W NEXVOIDApr 4Bounty collectedOpponent networkLAN wins #8 +1.83
W LegionApr 3A win outside the ten best +0.57
L Chinggis WarriorsApr 2A loss -2.87
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Apr – 4 Apr
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–1
Head to head-1.11
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W yungleanApr 4Bounty collectedOpponent networkLAN wins #7 +0.98
L yungleanApr 3A loss -3.77
W NEXVOIDApr 2Bounty collectedOpponent networkLAN wins #9 +1.68
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

20 Mar – 22 Mar
ESL Challenger League Season 51: Asia - Cup 2
Record1–2
Head to head-2.83
Still counts7%

These results are down to 7% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L QuantumXMar 22A loss -1.79
L Just SwingMar 21A loss -1.44
W Change The GameMar 20A win outside the ten best +0.40
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.83.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

16 Mar – 20 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record5–3
Head to head-0.35
Still counts6%

These results are down to 6% of their original weight: almost out of the window.

8 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W NEXVOIDMar 20Bounty collectedOpponent networkLAN wins #10 +0.65
W QuantumXMar 20A win outside the ten best +0.34
W The HunsMar 19A win outside the ten best +0.77
L SensationMar 18A loss -1.18
W BanzaiMar 18A win outside the ten best +0.33
L NEXVOIDMar 18A loss -0.85
L Chinggis WarriorsMar 17A loss -0.75
W Chinggis WarriorsMar 16A win outside the ten best +0.34
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For 5star that is 865.1 plus 2.0.

The two parts

Valve's · release 7 Sep 2026
Starting value865.1
+
Head to head+2.0
=
Points867

The head-to-head correction is 0.2% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.323median 0.361
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.278median 0.316
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.068median 0.080
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.309median 0.577
5starMedian of the 10 chasing the slots in Asia-Pacific
The four factors0.323 + 0.278 + 0.068 + 0.309
Their average÷ 4 = 0.245
Stretched onto 400–2,000400 + 0.245 ÷ 0.841 × 1,600 = 865.2
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 865.1; the factors here are rounded to three decimals.

5star: Below the median of the 10 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,482
Rank by our Elo103 of 538
Valve's world standing121

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W W W L W W W W L W W L W L L W L W L L W W L W L W W W W
Every match by opponent strength

2 of the 44 matches were against sides in the world's top 30, and the largest change in any of them was 1.1 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.