← Race to the Major

9z

Americas
2 stage 31 stage 26 stage 1
dgt · HUASOPEEK · luchov · max · meyern
Inside the profile on all seven. Above it on win rate.Band is the other 8 Americas sides holding a Major slot · dashed is their median
Down on five of seven since the 3 August release. Up on head to head.Dashed is 9z's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered94 Bounty collected93 Opponent network89 LAN wins80 Activity74 Win rate73 Head to head14
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
>99%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Americas standing
3rd
  1. 1Legacy
  2. 2FURIA
  3. 39z
  4. 4Liquid
  5. 5MIBR
In the Major, at Stage 2
VRS points
1,606
World #9 · 471 clear of Wildcard
Since April
2nd to 3rd
Peaked 1st · Valve's standings
Next match
vs Aurora
2days away
Oct 3 · BO3 · ESL Pro League Season 24
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. 9z hold the 3rd.

>99% 9z hold the last Stage 2 slot, 471 points clear of Wildcard Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Americas · 9 slots
TodayValve's Regional Standings, 7 Sep
1Legacy1,783
2FURIA1,754
39z1,606
4Liquid1,465
5MIBR1,408
6DENDELE1,301
7M801,270
8paiN1,268
9NRG1,167
10Wildcard1,135
11Imperial1,085
13Fluxo1,065
14Galorys1,006
At the cutOurs · ordered by median place · range · chance of the Major
1Legacy1–2>99%
2FURIA1–2>99%
39z3–5>99%
5Liquid3–6>99%
4MIBR4–5>99%
9DENDELE7–1254%
6M804–6>99%
11paiN8–1420%
7NRG7–1271%
12Wildcard8–1620%
8Imperial7–1261%
13SportsBetExpert8–1719%
10Fluxo9–1518%
14Galorys13–18<1%
9zComes up across the cutFalls outThe cut

Imperial comes up into the 9, paiN falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
ESL Pro League Season 24Oct 3 – Oct 11 · Tier S · LAN 41impact
Thunderpick World Championship 2026Oct 14 – Oct 18 · Tier S · LAN 29impact
PGL Masters Bucharest 2026Oct 24 – Oct 31 · Tier S · LAN 30impact
// Act two

How they got here

47 matches in Valve's six-month window, 30 won, across 11 events. Every figure below is Valve's own, taken from the published standings.

27 Aug – 29 Aug
BLAST Open Fall 2026
The event's page →
Record0–2
Head to head-13.76
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L VitalityAug 29A loss -7.83
L MOUZAug 27A loss -5.93
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.76.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 16 Aug
Esports World Cup 2026
The event's page →
Record1–2
Head to head-31.53
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L magicAug 16A loss -24.64
L FURIAAug 15A loss -10.60
W paiNAug 12Bounty collected #5Opponent network #5LAN wins #1 +3.71
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Jul – 12 Jul
XSE Pro League 2026
Record6–2
Head to head-11.48
Still counts82%

These results are down to 82% of their original weight.

8 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W PARIVISIONJul 12Bounty collected #4Opponent network #10LAN wins #2 +7.01
W AllianceJul 11Bounty collected #10Opponent network #2LAN wins #3 +5.96
W TYLOOJul 9Bounty collectedOpponent network #1LAN wins #4 +4.94
W MIBRJul 5Bounty collectedOpponent network #4LAN wins #5 +6.21
L AllianceJul 4A loss -18.76
W 3DMAXJul 3Bounty collected #7Opponent network #6LAN wins #6 +2.79
W SINNERSJul 2Bounty collectedOpponent network #3LAN wins #7 +0.95
L EYEBALLERSJul 1A loss -20.58
Was it worth going?
Bounty collected3 / 10 Opponent network6 / 10 LAN wins6 / 10

Their most valuable event. It holds 15 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 Jun – 18 Jun
Intel Extreme Masters Cologne Major 2026
Record3–3
Head to head+1.48
Still counts66%

These results are down to 66% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FURIAJun 18A loss -7.00
W The MongolZJun 15Bounty collected #8Opponent networkLAN wins #8 +4.57
L AuroraJun 14A loss -13.06
L SpiritJun 13A loss -2.58
W VitalityJun 12Bounty collected #1Opponent network #8LAN wins #9 +15.13
W PARIVISIONJun 11Bounty collected #6Opponent networkLAN wins #10 +4.42
Was it worth going?
Bounty collected3 / 10 Opponent network1 / 10 LAN wins3 / 10

It holds 7 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Jun – 8 Jun
Intel Extreme Masters Cologne Major 2026 Stage 2
Record3–1
Head to head+5.77
Still counts59%

These results are down to 59% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W TYLOOJun 8Bounty collectedOpponent network #7LAN wins +2.77
L SpiritJun 7A loss -2.25
W AstralisJun 6Bounty collected #9Opponent networkLAN wins +4.30
W FlyQuestJun 6A win outside the ten best +0.95
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May – 29 May
Stake Ranked Episode 2
Record1–2
Head to head-21.66
Still counts52%

These results are down to 52% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FaZeMay 29A loss -10.19
W HEROICMay 28A win outside the ten best +2.46
L DENDELEMay 27A loss -13.93
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -21.66.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 May – 15 May
PGL Astana 2026
Record3–1
Head to head+11.55
Still counts43%

These results are down to 43% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L magicMay 15A loss -11.65
W MOUZMay 11Bounty collected #2Opponent network #9LAN wins +10.26
W FalconsMay 10Bounty collected #3Opponent networkLAN wins +9.88
W PARIVISIONMay 9A win outside the ten best +3.06
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Apr – 26 Apr
BetBoom RUSH B! Summit 2026: Part Three
Record3–2
Head to head-5.51
Still counts31%

These results are down to 31% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LegacyApr 26A loss -2.85
W VascoApr 25A win outside the ten best +0.04
L LegacyApr 24A loss -2.78
W VascoApr 23A win outside the ten best +0.04
W ALKAApr 22A win outside the ten best +0.04
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.51.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Mar – 3 Apr
PGL Astana 2026: South American Qualifier
Record4–0
Head to head+0.09
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Turma do PagodeApr 3A win outside the ten best +0.03
W Turma do PagodeApr 2A win outside the ten best +0.03
W Fake do BiruApr 1A win outside the ten best +0.02
W RED Canids AcademyMar 31A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.09.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Mar – 30 Mar
FERJEE In House 2026
Record5–0
Head to head+3.49
Still counts13%

These results are down to 13% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W LegacyMar 30A win outside the ten best +2.92
W paiNMar 29A win outside the ten best +0.45
W ImperialMar 29A win outside the ten best +0.10
W MarsborneMar 26A win outside the ten best +0.01
W MEIA NOITEMar 26A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +3.49.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Mar – 22 Mar
BLAST Open Spring 2026
Record1–2
Head to head+1.01
Still counts7%

These results are down to 7% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L SpiritMar 22A loss -0.31
W MOUZMar 21A win outside the ten best +1.69
L VitalityMar 19A loss -0.37
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +1.01.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For 9z that is 1,666.5 minus 60.6.

The two parts

Valve's · release 7 Sep 2026
Starting value1,666.5
+
Head to head−60.6
=
Points1,606

The head-to-head correction is 3.8% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.844median 0.535
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.656median 0.517
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.312median 0.204
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.850median 0.715
9zMedian of the 14 chasing the slots in Americas
The four factors0.844 + 0.656 + 0.312 + 0.850
Their average÷ 4 = 0.666
Stretched onto 400–2,000400 + 0.666 ÷ 0.841 × 1,600 = 1,666.1
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,666.5; the factors here are rounded to three decimals.

9z: At or above the median of the 14 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,721
Rank by our Elo13 of 538
Valve's world standing9

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W W L L W L W W L W W W L L W L L W W L W W W W W L L L L
Every match by opponent strength

30 of the 47 matches were against sides in the world's top 30, and the largest change in any of them was 24.6 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.