← Race to the Major

DEPO

Asia-Pacific
0 stage 31 stage 24 stage 1
buster · Krad · sh1seido · shoxs · wetfy
Outside the profile on three of seven. They match it on bounty offered, activity and win rate and beat it on LAN wins.Band is the other 4 Asia-Pacific sides holding a Major slot · dashed is their median
Up on four of seven since the 3 August release. Dashed is DEPO's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered43 Bounty collected40 Opponent network26 LAN wins96 Activity51 Win rate61 Head to head5
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
80%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Asia-Pacific standing
5th
  1. 3Lynn Vision
  2. 4FlyQuest
  3. 5DEPO
  4. 6THUNDER dOWNUNDER
  5. 7Ground Zero
The last place in the Major
VRS points
1,114
World #59 · 73 clear of THUNDER dOWNUNDER
Since April
24th to 5th
Valve's standings
// Act one

The verdict

Asia-Pacific has 5 slots: 1st place enters at Stage 2; 2nd to 5th start in Stage 1. DEPO hold the 5th.

80% DEPO hold the last Stage 1 slot, 73 points clear of THUNDER dOWNUNDER Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Asia-Pacific · 5 slots
TodayValve's Regional Standings, 7 Sep
2TYLOO1,365
4FlyQuest1,150
5DEPO1,114
85star867
At the cutOurs · ordered by median place · range · chance of the Major
2The MongolZ1–3>99%
1TYLOO1–2>99%
3Lynn Vision3–598%
4FlyQuest3–595%
5DEPO3–680%
8Ground Zero7–111%
75star6–89%
9NEXVOID7–111%
10Rare Atom7–121%
DEPOComes up across the cutFalls outThe cut
How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

// Act two

How they got here

37 matches in Valve's six-month window, 23 won, across 13 events. Every figure below is Valve's own, taken from the published standings.

6 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+1.16
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W EGOISTOSep 6Bounty collected #4Opponent networkLAN wins #1 +1.16
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Sep – 3 Sep
Intel Extreme Masters Beijing 2026: Asian Qualifier
The event's page →
Record2–2
Head to head+6.54
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FlyQuestSep 3A loss -14.64
W Lynn VisionSep 3Bounty collected #1Opponent network #3LAN wins +22.73
L TYLOOSep 2A loss -6.41
W The HunsSep 2Bounty collected #2Opponent network #2LAN wins +4.86
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Aug
BRO CYBER LEAGUE Season 1: PRO Division
The event's page →
Record1–1
Head to head-13.41
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L OmegaAug 30A loss -14.51
W Game PointAug 30Bounty collected #5Opponent networkLAN wins #2 +1.10
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+1.12
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Game PointAug 9Bounty collectedOpponent networkLAN wins #3 +1.12
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Aug – 2 Aug
BRO SUMMER CUP 2026
The event's page →
Record3–1
Head to head-4.62
Still counts96%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L OmegaAug 2A loss -12.70
W THE UNITAug 2Bounty collected #6Opponent network #7LAN wins #4 +3.00
W DONSTUAug 1Bounty collected #7Opponent network #1LAN wins #5 +3.00
W RayRayAug 1Bounty collectedOpponent network #8LAN wins #6 +2.08
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins3 / 10

Their most valuable event. It holds 8 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jul – 25 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–2
Head to head-34.39
Still counts90%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NOVAQJul 25A loss -19.06
W ALTAYJul 25Bounty collected #8Opponent network #6LAN wins #7 +1.96
L Rune EatersJul 25A loss -18.11
W ZWAWJul 24Bounty collected #9Opponent networkLAN wins #8 +0.82
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Jun
LG UltraGear Tournament 2026
Record1–2
Head to head-33.12
Still counts70%

These results are down to 70% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L UPGRADEJun 25A loss -14.99
W Dark MoonJun 25Bounty collectedOpponent network #9LAN wins #9 +0.94
L PCIFICJun 25A loss -19.07
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 May – 30 May
FRAG Season 17
Record2–3
Head to head-18.86
Still counts53%

These results are down to 53% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L OmegaMay 30A loss -8.13
L HOTUMay 30A loss -3.61
W Dark MoonMay 29Bounty collectedOpponent networkLAN wins #10 +0.61
L OmegaMay 29A loss -8.05
W Game PointMay 29A win outside the ten best +0.32
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–0
Head to head+5.36
Still counts30%

These results are down to 30% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W OmegaApr 26Bounty collected #3Opponent network #5LAN wins +5.17
W TURANApr 26A win outside the ten best +0.19
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Apr – 19 Apr
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record3–0
Head to head+1.09
Still counts26%

These results are down to 26% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W WinnersApr 19A win outside the ten best +0.30
W WinnersApr 19A win outside the ten best +0.29
W THE UNITApr 18A win outside the ten best +0.50
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +1.09.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Apr – 2 Apr
PGL Astana 2026: Asian Qualifier
Record1–1
Head to head-3.21
Still counts14%

These results are down to 14% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L The HunsApr 2A loss -3.96
W Ground ZeroApr 1Bounty collected #10Opponent network #4LAN wins +0.75
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Mar – 1 Apr
PGL Astana 2026: West Asian Qualifier
Record3–1
Head to head-3.70
Still counts14%

These results are down to 14% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Haunted HouseApr 1Bounty collectedOpponent network #10LAN wins +0.22
W LegionApr 1A win outside the ten best +0.08
W THE UNITMar 31A win outside the ten best +0.04
L LegionMar 31A loss -4.04
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–1
Head to head-0.32
Still counts2%

These results are down to 2% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L OmegaMar 15A loss -0.33
W ALTAYMar 15A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.32.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For DEPO that is 1,210.7 minus 96.4.

The two parts

Valve's · release 7 Sep 2026
Starting value1,210.7
+
Head to head−96.4
=
Points1,114

The head-to-head correction is 8.7% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.373median 0.361
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.296median 0.316
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.037median 0.080
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.998median 0.577
DEPOMedian of the 10 chasing the slots in Asia-Pacific
The four factors0.373 + 0.296 + 0.037 + 0.998
Their average÷ 4 = 0.426
Stretched onto 400–2,000400 + 0.426 ÷ 0.841 × 1,600 = 1,210.5
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,210.7; the factors here are rounded to three decimals.

DEPO: Above the median of the 10 chasing the slots on bounty offered and LAN wins, below on bounty collected and opponent network.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,476
Rank by our Elo109 of 538
Valve's world standing59

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L W W W W W W L W L L L W L W L W L W W W L W W L W L W L W
Every match by opponent strength

2 of the 37 matches were against sides in the world's top 30, and the largest change in any of them was 6.4 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.