← Race to the Major

FlyQuest

Asia-Pacific
0 stage 31 stage 24 stage 1
aliStair · INS · jks · nettik · Vexite
Outside the profile on two of seven. They match it on bounty collected, opponent network, LAN wins, win rate and head to head.Band is the other 4 Asia-Pacific sides holding a Major slot · dashed is their median
Down on two of seven since the 3 August release. Up on head to head.Dashed is FlyQuest's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered42 Bounty collected55 Opponent network40 LAN wins74 Activity29 Win rate51 Head to head68
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
95%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Asia-Pacific standing
4th
  1. 2TYLOO
  2. 3Lynn Vision
  3. 4FlyQuest
  4. 5DEPO
  5. 6THUNDER dOWNUNDER
In the Major, at Stage 1
VRS points
1,150
World #52 · 109 clear of THUNDER dOWNUNDER
Since April
5th to 4th
Valve's standings
// Act one

The verdict

Asia-Pacific has 5 slots: 1st place enters at Stage 2; 2nd to 5th start in Stage 1. FlyQuest hold the 4th.

95% FlyQuest hold a Stage 1 slot, 109 points clear of THUNDER dOWNUNDER Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Asia-Pacific · 5 slots
TodayValve's Regional Standings, 7 Sep
2TYLOO1,365
4FlyQuest1,150
5DEPO1,114
85star867
At the cutOurs · ordered by median place · range · chance of the Major
2The MongolZ1–2>99%
1TYLOO1–2>99%
4Lynn Vision3–687%
3FlyQuest2–595%
5DEPO4–845%
10Ground Zero8–13<1%
65star5–827%
7NEXVOID4–1030%
9Rare Atom7–122%
FlyQuestComes up across the cutFalls outThe cut
How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
Logitech G Pro Series 2026Oct 15 – Oct 18 · Tier B · LAN 10impact
FlyQuest#4 Asia-Pacific 95%now 81%96%
DFRAG Invitational 2026Oct 26 – Nov 1 · Tier B · LAN 35impact
FlyQuest#4 Asia-Pacific 95%now 79%98%
// Act two

How they got here

27 matches in Valve's six-month window, 16 won, across 7 events. Every figure below is Valve's own, taken from the published standings.

2 Sep – 4 Sep
Intel Extreme Masters Beijing 2026: Asian Qualifier
The event's page →
Record4–2
Head to head-7.95
Still counts100%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L TYLOOSep 4A loss -7.51
W Rare AtomSep 3A win outside the ten best +4.11
W DEPOSep 3Bounty collected #7Opponent network #7LAN wins +14.64
W KaleidoSep 3Bounty collected #10Opponent networkLAN wins +2.90
L Rare AtomSep 2A loss -27.04
W NEXVOIDSep 2Bounty collected #9Opponent network #10LAN wins +4.95
Was it worth going?
Bounty collected3 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 5 of the 27 slots that count.

Valve counts only the ten best wins in each of these three factors. 27 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

17 Jul – 18 Jul
HyperX & Intel Nationals 2026
Record5–0
Head to head+24.97
Still counts86%

These results are down to 86% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Ground ZeroJul 18A win outside the ten best +5.74
W THUNDER dOWNUNDERJul 17Bounty collected #5Opponent network #8LAN wins #2 +9.40
W MindfreakJul 17Bounty collectedOpponent network #9LAN wins #3 +2.83
W Ground ZeroJul 17Bounty collected #6Opponent network #4LAN wins #4 +5.70
W LFO 8Jul 17Bounty collectedOpponent networkLAN wins #5 +1.30
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins4 / 10

Among their most valuable. It holds 9 of the 27 slots that count, level with 1 other event.

Valve counts only the ten best wins in each of these three factors. 27 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

6 Jun – 7 Jun
Intel Extreme Masters Cologne Major 2026 Stage 2
Record0–3
Head to head-6.27
Still counts59%

These results are down to 59% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L paiNJun 7A loss -4.91
L LegacyJun 6A loss -0.41
L 9zJun 6A loss -0.95
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -6.27.

Valve counts only the ten best wins in each of these three factors. 27 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

2 Jun – 5 Jun
Intel Extreme Masters Cologne Major 2026 Stage 1
Record3–2
Head to head+19.26
Still counts57%

These results are down to 57% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W LiquidJun 5Bounty collected #1Opponent network #2LAN wins #6 +15.47
W THUNDER dOWNUNDERJun 4Bounty collected #3Opponent network #6LAN wins #7 +6.62
L NRGJun 3A loss -8.10
L GamerLegionJun 2A loss -2.75
W SINNERSJun 2Bounty collected #2Opponent network #1LAN wins #8 +8.02
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins3 / 10

Among their most valuable. It holds 9 of the 27 slots that count, level with 1 other event.

Valve counts only the ten best wins in each of these three factors. 27 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

11 May – 12 May
Asian Champions League 2026
Record1–2
Head to head-10.96
Still counts42%

These results are down to 42% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 5starMay 12A loss -10.52
W NEXVOIDMay 12Bounty collected #8Opponent network #5LAN wins #9 +1.63
L JiJieHaoMay 11A loss -2.07
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the 27 slots that count.

Valve counts only the ten best wins in each of these three factors. 27 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

31 Mar – 5 Apr
GangKui Cup Season 2
Record3–1
Head to head-0.30
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L TYLOOApr 5A loss -1.29
W Chinggis WarriorsApr 4Bounty collectedOpponent networkLAN wins #10 +0.58
W SemperFiApr 1A win outside the ten best +0.34
W URMar 31A win outside the ten best +0.07
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the 27 slots that count.

Valve counts only the ten best wins in each of these three factors. 27 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

11 Mar
CS Asia Championships 2026: Closed Qualifier
Record0–1
Head to head-0.05
Still counts0%

These results are down to 0% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Alter EgoMar 11A loss -0.05
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.05.

Valve counts only the ten best wins in each of these three factors. 27 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For FlyQuest that is 1,131.0 plus 18.7.

The two parts

Valve's · release 7 Sep 2026
Starting value1,131.0
+
Head to head+18.7
=
Points1,150

The head-to-head correction is 1.6% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.367median 0.361
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.348median 0.316
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.089median 0.080
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.732median 0.577
FlyQuestMedian of the 10 chasing the slots in Asia-Pacific
The four factors0.367 + 0.348 + 0.089 + 0.732
Their average÷ 4 = 0.384
Stretched onto 400–2,000400 + 0.384 ÷ 0.841 × 1,600 = 1,130.6
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,131.0; the factors here are rounded to three decimals.

FlyQuest: At or above the median of the 10 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,637
Rank by our Elo38 of 550
Valve's world standing52

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 27 matches Valve counted · oldest first
L W W W L L W L W L L W W L L L W W W W W W L W W W L
Every match by opponent strength

6 of the 27 matches were against sides in the world's top 30, and the largest change in any of them was 15.5 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.