← Race to the Major

FUT

Europe
6 stage 36 stage 26 stage 1
cmtry · dem0n · dziugss · Krabeni · xfl0ud
Inside the profile on all seven. Band is the other 17 Europe sides holding a Major slot · dashed is their median
Up on five of seven since the 3 August release. Down on head to head.Dashed is FUT's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered98 Bounty collected95 Opponent network99 LAN wins94 Activity45 Win rate60 Head to head9
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
>99%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Europe standing
4th
  1. 2MOUZ
  2. 3Falcons
  3. 4FUT
  4. 5Vitality
  5. 6G2
In the Major, straight to Stage 3
VRS points
1,846
World #4 · 475 clear of HOTU
Since April
10th to 4th
Valve's standings
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. FUT hold the 4th.

>99% FUT hold a Stage 3 slot, 475 points clear of HOTU Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Europe · 18 slots
TodayValve's Regional Standings, 7 Sep
1Spirit2,031
2MOUZ1,902
3Falcons1,881
4FUT1,846
5Vitality1,841
6G21,723
7FaZe1,599
9Aurora1,553
10B81,515
12BETBOOM1,499
13BIG1,480
14PARIVISION1,461
15Astralis1,446
16Alliance1,402
17magic1,402
18HEROIC1,379
19HOTU1,371
23Betclic1,331
At the cutOurs · ordered by median place · range · chance of the Major
1Spirit1–2>99%
4MOUZ2–7>99%
2Falcons2–6>99%
7FUT4–9>99%
3Vitality1–5>99%
5G23–7>99%
18FaZe12–2838%
9Natus Vincere6–2384%
6Aurora3–8>99%
10B89–1696%
16Inner Circle12–2365%
8BETBOOM4–10>99%
13BIG10–2181%
11PARIVISION8–2479%
12Astralis10–2085%
14Alliance10–2276%
17magic11–2561%
15HEROIC13–2276%
19HOTU15–2927%
21100 Thieves17–2821%
22GamerLegion18–2810%
20Ninjas in Pyjamas17–2719%
23Betclic30–44<1%
FUTComes up across the cutFalls outThe cut
How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
PGL Masters Bucharest 2026Oct 24 – Oct 31 · Tier S · LAN 34impact
// Act two

How they got here

34 matches in Valve's six-month window, 21 won, across 9 events. Every figure below is Valve's own, taken from the published standings.

27 Aug – 31 Aug
BLAST Open Fall 2026
The event's page →
Record2–2
Head to head-30.04
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L VitalityAug 31A loss -16.64
W Inner CircleAug 30Bounty collected #8Opponent network #4LAN wins #1 +3.76
W Lynn VisionAug 29Bounty collected #6Opponent network #10LAN wins #2 +1.52
L LegacyAug 27A loss -18.68
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 23 Aug
Esports World Cup 2026
The event's page →
Record5–1
Head to head+39.68
Still counts100%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L SpiritAug 23A loss -11.02
W FURIAAug 22Bounty collected #3Opponent network #8LAN wins #3 +11.81
W MOUZAug 21Bounty collected #1Opponent network #1LAN wins #4 +16.46
W magicAug 19Bounty collected #7Opponent network #6LAN wins #5 +2.45
W MOUZAug 14Bounty collected #2Opponent network #2LAN wins #6 +17.88
W TYLOOAug 12Bounty collected #10Opponent network #3LAN wins #7 +2.10
Was it worth going?
Bounty collected5 / 10 Opponent network5 / 10 LAN wins5 / 10

Their most valuable event. It holds 15 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jul – 26 Jul
BLAST Bounty Summer 2026: Closed Qualifier
Record1–1
Head to head-27.27
Still counts91%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 3DMAXJul 26A loss -27.60
W SINNERSJul 23Bounty collectedOpponent network #7LAN wins +0.33
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 Jun – 15 Jun
Intel Extreme Masters Cologne Major 2026
Record2–3
Head to head-28.62
Still counts64%

These results are down to 64% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BETBOOMJun 15A loss -17.58
W MOUZJun 14Bounty collected #4Opponent network #5LAN wins #8 +10.29
W B8Jun 13Bounty collected #9Opponent network #9LAN wins #9 +2.09
L G2Jun 12A loss -13.82
L VitalityJun 11A loss -9.60
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Jun – 7 Jun
Intel Extreme Masters Cologne Major 2026 Stage 2
Record3–0
Head to head+7.76
Still counts59%

These results are down to 59% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W G2Jun 7Bounty collected #5Opponent networkLAN wins #10 +5.12
W TYLOOJun 6A win outside the ten best +0.80
W B8Jun 6A win outside the ten best +1.84
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 13 May
Intel Extreme Masters Atlanta 2026
Record1–2
Head to head-24.36
Still counts42%

These results are down to 42% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L B8May 13A loss -12.01
L paiNMay 12A loss -12.52
W NRGMay 11A win outside the ten best +0.17
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -24.36.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Apr – 30 Apr
BLAST Rivals Spring 2026
Record0–2
Head to head-15.24
Still counts33%

These results are down to 33% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AstralisApr 30A loss -9.76
L VitalityApr 29A loss -5.48
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -15.24.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Apr – 11 Apr
PGL Bucharest 2026
Record6–0
Head to head+2.21
Still counts21%

These results are down to 21% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W AstralisApr 11A win outside the ten best +0.40
W The MongolZApr 10A win outside the ten best +0.36
W B8Apr 9A win outside the ten best +0.48
W PARIVISIONApr 6A win outside the ten best +0.41
W NRGApr 5A win outside the ten best +0.07
W Inner CircleApr 4A win outside the ten best +0.49
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +2.21.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

13 Mar – 15 Mar
ESL Pro League Season 23
Record1–2
Head to head-1.03
Still counts2%

These results are down to 2% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AstralisMar 15A loss -0.72
L Natus VincereMar 14A loss -0.51
W MOUZMar 13A win outside the ten best +0.20
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.03.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For FUT that is 1,922.8 minus 76.9.

The two parts

Valve's · release 7 Sep 2026
Starting value1,922.8
+
Head to head−76.9
=
Points1,846

The head-to-head correction is 4.2% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 1.000median 0.682
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.746median 0.559
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.463median 0.295
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.993median 0.851
FUTMedian of the 23 chasing the slots in Europe
The four factors1.000 + 0.746 + 0.463 + 0.993
Their average÷ 4 = 0.801
Stretched onto 400–2,000400 + 0.801 ÷ 0.841 × 1,600 = 1,922.9
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,922.8; the factors here are rounded to three decimals.

FUT: At or above the median of the 23 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,804
Rank by our Elo8 of 550
Valve's world standing4

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W W W W L L W L L W W W L L W W L W L W W W W W L L W W L
Every match by opponent strength

28 of the 34 matches were against sides in the world's top 30, and the largest change in any of them was 18.7 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.