← Race to the Major

Galorys

Americas
2 stage 31 stage 26 stage 1
destiny · detr0ittJ · gbb · PKL · tomate
Outside the profile on two of seven. They match it on bounty offered, opponent network and win rate and beat it on activity and head to head.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Up on five of seven since the 3 August release. Dashed is Galorys's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered50 Bounty collected53 Opponent network56 LAN wins38 Activity86 Win rate60 Head to head92
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
<1%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Americas standing
14th
  1. 12SportsBetExpert
  2. 13Fluxo
  3. 14Galorys
  4. 15BESTIA
  5. 16LAG
5 places outside the Major
VRS points
1,006
World #84 · 161 behind NRG
Since April
21st to 14th
Valve's standings
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Galorys are 14th, 5 places outside.

<1% Galorys are 14th, 5 places outside the 9, 161 points behind NRG Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Americas · 9 slots
TodayValve's Regional Standings, 7 Sep
1Legacy1,783
2FURIA1,754
39z1,606
4Liquid1,465
5MIBR1,408
6DENDELE1,301
7M801,270
8paiN1,268
9NRG1,167
10Wildcard1,135
11Imperial1,085
13Fluxo1,065
14Galorys1,006
At the cutOurs · ordered by median place · range · chance of the Major
1Legacy1–2>99%
2FURIA1–2>99%
39z3–5>99%
5Liquid3–6>99%
4MIBR4–5>99%
9DENDELE7–1254%
6M804–6>99%
11paiN8–1420%
7NRG7–1271%
12Wildcard8–1620%
8Imperial7–1261%
13SportsBetExpert8–1719%
10Fluxo9–1518%
14Galorys13–18<1%
GalorysComes up across the cutFalls outThe cut

Imperial comes up into the 9, paiN falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

Our model also expects them at 2 more events before the cut.

// Act two

How they got here

55 matches in Valve's six-month window, 34 won, across 14 events. Every figure below is Valve's own, taken from the published standings.

3 Sep – 6 Sep
CCT South America 2026 Series 5
The event's page →
Record4–0
Head to head+34.83
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Bounty HuntersSep 6Bounty collected #3Opponent network #4LAN wins #7 +11.53
W ALKASep 6Bounty collectedOpponent network #9LAN wins #8 +7.70
W ODDIKSep 5Bounty collectedOpponent network #6LAN wins #9 +9.82
W BORRACHEIROSSep 3Bounty collectedOpponent network #8LAN wins #10 +5.78
Was it worth going?
Bounty collected1 / 10 Opponent network4 / 10 LAN wins4 / 10

Their most valuable event. It holds 9 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 1 Sep
ESL Challenger League Season 52: South America - Cup 1
The event's page →
Record4–1
Head to head+53.43
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialSep 1A loss -11.10
W ImperialAug 30Bounty collected #1Opponent network #1LAN wins +20.35
W FluxoAug 28Bounty collected #2Opponent network #2LAN wins +21.54
W Bounty HuntersAug 26Bounty collected #4Opponent network #3LAN wins +14.20
W BORRACHEIROSAug 25Bounty collectedOpponent network #5LAN wins +8.44
Was it worth going?
Bounty collected3 / 10 Opponent network4 / 10 LAN wins0 / 10

It holds 7 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Aug – 15 Aug
BetBoom Storm 4
The event's page →
Record4–2
Head to head+5.26
Still counts100%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Keyd StarsAug 15A loss -18.92
W BORRACHEIROSAug 14Bounty collectedOpponent network #10LAN wins +8.22
W Keyd StarsAug 9Bounty collected #10Opponent network #7LAN wins +11.59
L ImperialAug 7A loss -10.81
W BORRACHEIROSAug 6A win outside the ten best +8.18
W MEIA NOITEAug 4A win outside the ten best +7.00
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Jul – 30 Jul
StarLadder StarSeries Fall 2026: South American Qualifier
The event's page →
Record0–2
Head to head-28.56
Still counts94%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BESTIAJul 30A loss -12.82
L ShindeNJul 29A loss -15.74
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -28.56.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May – 31 May
Circuit X Base Recife
Record3–1
Head to head+22.82
Still counts54%

These results are down to 54% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W FluxoMay 31Bounty collected #5Opponent networkLAN wins #1 +13.03
L LPMay 30A loss -7.79
W BESTIAMay 28Bounty collectedOpponent networkLAN wins #2 +8.62
W LPMay 27Bounty collected #6Opponent networkLAN wins #3 +8.96
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins3 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 24 May
BetBoom Storm 3
Record5–3
Head to head-1.02
Still counts49%

These results are down to 49% of their original weight.

8 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 24A loss -7.04
W Fake do BiruMay 23A win outside the ten best +4.60
W Bounty HuntersMay 21Bounty collected #8Opponent networkLAN wins +7.90
W paiN AcademyMay 18A win outside the ten best +3.00
L Keyd StarsMay 17A loss -9.31
L LPMay 15A loss -6.72
W UNO MILLEMay 13A win outside the ten best +4.36
W ex-KRÜMay 11A win outside the ten best +2.19
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May – 23 May
CCT South America 2026 Series 2
Record1–1
Head to head-7.53
Still counts48%

These results are down to 48% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L UNO MILLEMay 23A loss -10.23
W ex-KRÜMay 21A win outside the ten best +2.70
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -7.53.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Apr – 10 May
Odyssey Cup Brazil 2026
Record4–2
Head to head+0.17
Still counts40%

These results are down to 40% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeMay 10A loss -9.06
L UNO MILLEMay 10A loss -8.80
W Bounty HuntersMay 9Bounty collected #9Opponent networkLAN wins +6.43
W FluxoApr 26Bounty collected #7Opponent networkLAN wins +7.87
W UNO MILLEApr 24A win outside the ten best +1.90
W MIBR AcademyApr 24A win outside the ten best +1.83
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 May – 9 May
CCT South America 2026 Series 1
Record1–1
Head to head-4.58
Still counts39%

These results are down to 39% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 9A loss -6.77
W paiN AcademyMay 8A win outside the ten best +2.19
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.58.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 2 May
ESL Challenger League Season 51: South America - Cup 4
Record3–2
Head to head-1.28
Still counts35%

These results are down to 35% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMay 2A loss -5.30
L ImperialMay 1A loss -4.19
W IsurusApr 29A win outside the ten best +3.45
W MIBR AcademyApr 27A win outside the ten best +1.91
W Keyd StarsApr 26A win outside the ten best +2.85
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.28.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Apr – 4 Apr
Circuit X Mayhem São Paulo
Record2–2
Head to head-1.20
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersApr 4A loss -2.30
W MarsborneApr 3Bounty collectedOpponent networkLAN wins #4 +0.83
L paiNApr 1A loss -0.48
W MarsborneApr 1Bounty collectedOpponent networkLAN wins #5 +0.75
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 Mar – 28 Mar
FERJEE In House 2026
Record1–2
Head to head+0.78
Still counts11%

These results are down to 11% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialMar 28A loss -1.29
L LegacyMar 27A loss -0.02
W ImperialMar 27Bounty collectedOpponent networkLAN wins #6 +2.09
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 Mar
Aorus League Brazil 2026
Record0–1
Head to head-1.54
Still counts7%

These results are down to 7% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeMar 21A loss -1.54
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.54.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Mar – 19 Mar
Aorus League Brazil 2026: Online Stage
Record2–1
Head to head-0.01
Still counts5%

These results are down to 5% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W MIBR AcademyMar 19A win outside the ten best +0.33
L Bounty HuntersMar 17A loss -0.58
W MIBR AcademyMar 17A win outside the ten best +0.24
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.01.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Galorys that is 934.8 plus 71.6.

The two parts

Valve's · release 7 Sep 2026
Starting value934.8
+
Head to head+71.6
=
Points1,006

The head-to-head correction is 7.1% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.396median 0.535
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.343median 0.517
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.164median 0.204
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.220median 0.715
GalorysMedian of the 14 chasing the slots in Americas
The four factors0.396 + 0.343 + 0.164 + 0.220
Their average÷ 4 = 0.281
Stretched onto 400–2,000400 + 0.281 ÷ 0.841 × 1,600 = 934.1
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 934.8; the factors here are rounded to three decimals.

Galorys: Below the median of the 14 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,533
Rank by our Elo68 of 538
Valve's world standing84

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W L L W W W L W L W W L W L L W W L W W L W W W W L W W W W
Every match by opponent strength

1 of the 55 matches were against sides in the world's top 30, and the largest change in any of them was 0.0 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.