← Race to the Major

M80

Americas
2 stage 31 stage 26 stage 1
JBa · Lake · s1n · slaxz- · Swisher
Inside the profile on all seven. Above it on head to head.Band is the other 8 Americas sides holding a Major slot · dashed is their median
Down on three of seven since the 3 August release. Up on bounty offered and bounty collected.Dashed is M80's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered70 Bounty collected74 Opponent network55 LAN wins55 Activity62 Win rate42 Head to head89
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
>99%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Americas standing
7th
  1. 5MIBR
  2. 6DENDELE
  3. 7M80
  4. 8paiN
  5. 9NRG
In the Major, at Stage 1
VRS points
1,270
World #41 · 135 clear of Wildcard
Since April
5th to 7th
Valve's standings
Next match
vs MOUZ
1day away
Oct 3 · BO3 · ESL Pro League Season 24
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. M80 hold the 7th.

>99% M80 hold a Stage 1 slot, 135 points clear of Wildcard Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Americas · 9 slots
TodayValve's Regional Standings, 7 Sep
1Legacy1,783
2FURIA1,754
39z1,606
4Liquid1,465
5MIBR1,408
6DENDELE1,301
7M801,270
8paiN1,268
9NRG1,167
10Wildcard1,135
11Imperial1,085
13Fluxo1,065
14Galorys1,006
At the cutOurs · ordered by median place · range · chance of the Major
1Legacy1–2>99%
2FURIA1–2>99%
39z3–5>99%
5Liquid3–6>99%
4MIBR3–5>99%
8DENDELE7–1172%
6M805–6>99%
11paiN9–1318%
9NRG7–1172%
12Wildcard10–168%
7Imperial7–1083%
14SportsBetExpert13–19<1%
10Fluxo8–1329%
13Galorys12–181%
M80Comes up across the cutFalls outThe cut

Imperial comes up into the 9, paiN falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
ESL Pro League Season 24Oct 3 – Oct 11 · Tier S · LAN 40impact

Our model also expects them at 1 more event before the cut.

// Act two

How they got here

42 matches in Valve's six-month window, 24 won, across 14 events. Every figure below is Valve's own, taken from the published standings.

26 Aug – 30 Aug
BLAST Open Fall 2026
The event's page →
Record1–2
Head to head+20.22
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AuroraAug 30A loss -5.27
L FURIAAug 28A loss -1.85
W Natus VincereAug 26Bounty collected #1Opponent network #2LAN wins #1 +27.34
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 13 Aug
Esports World Cup 2026
The event's page →
Record0–2
Head to head-7.22
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AuroraAug 13A loss -4.90
L G2Aug 12A loss -2.32
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -7.22.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 Jul
BLAST Bounty Summer 2026: Closed Qualifier
Record0–1
Head to head-11.69
Still counts88%

These results are down to 88% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Ninjas in PyjamasJul 21A loss -11.69
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -11.69.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul – 11 Jul
BLAST Open Fall 2026: North American Qualifier
Record3–0
Head to head+6.76
Still counts81%

These results are down to 81% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W VocaJul 11Bounty collected #6Opponent network #3LAN wins +2.60
W LAGJul 10Bounty collectedOpponent network #4LAN wins +3.96
W WINNERSJul 9A win outside the ten best +0.20
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Jun – 8 Jun
Intel Extreme Masters Cologne Major 2026 Stage 2
Record1–3
Head to head+8.25
Still counts59%

These results are down to 59% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LegacyJun 8A loss -0.90
L BETBOOMJun 7A loss -3.95
W B8Jun 6Bounty collected #3Opponent network #1LAN wins #2 +14.36
L G2Jun 6A loss -1.26
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Jun – 4 Jun
Intel Extreme Masters Cologne Major 2026 Stage 1
Record3–1
Head to head+24.86
Still counts56%

These results are down to 56% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W NRGJun 4Bounty collected #10Opponent network #7LAN wins #3 +6.60
L B8Jun 3A loss -3.57
W DENDELEJun 2Bounty collected #5Opponent network #6LAN wins #4 +11.41
W Lynn VisionJun 2Bounty collected #4Opponent network #8LAN wins #5 +10.42
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins3 / 10

Their most valuable event. It holds 9 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 May – 28 May
ESL Challenger League Season 51: North America
Record2–0
Head to head+2.02
Still counts52%

These results are down to 52% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W VocaMay 28A win outside the ten best +1.87
W Iowa StormboarMay 26A win outside the ten best +0.15
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +2.02.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

20 May – 21 May
CS Asia Championships 2026
Record1–2
Head to head+8.68
Still counts47%

These results are down to 47% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MOUZMay 21A loss -0.31
L FalconsMay 20A loss -0.33
W paiNMay 20Bounty collected #2Opponent network #5LAN wins #6 +9.32
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 12 May
Intel Extreme Masters Atlanta 2026
Record0–2
Head to head-3.03
Still counts41%

These results are down to 41% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LiquidMay 12A loss -2.61
L LegacyMay 11A loss -0.42
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.03.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 May – 3 May
Thunderpick World Championship 2026: North American Series
Record3–0
Head to head+4.62
Still counts36%

These results are down to 36% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W WildcardMay 3Bounty collected #8Opponent network #9LAN wins +3.87
W ZomblersMay 3A win outside the ten best +0.55
W IncognitoMay 2A win outside the ten best +0.20
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Apr
FRAG 20
Record2–1
Head to head-7.77
Still counts30%

These results are down to 30% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MarsborneApr 25A loss -8.34
W Iowa StormboarApr 25Bounty collectedOpponent networkLAN wins #7 +0.48
W It's a SecretApr 25Bounty collectedOpponent networkLAN wins #8 +0.09
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Mar – 2 Apr
DraculaN Season 6
Record5–1
Head to head+11.45
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W LuminosityApr 2Bounty collectedOpponent networkLAN wins #9 +2.19
W AllianceApr 2Bounty collected #9Opponent networkLAN wins #10 +3.42
L LuminosityApr 1A loss -2.28
W AuroraMar 31Bounty collected #7Opponent networkLAN wins +3.60
W LiquidMar 31A win outside the ten best +3.37
W BASEMENT BOYSMar 30Bounty collectedOpponent network #10LAN wins +1.15
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Mar – 27 Mar
Journey Spring 2026
Record1–1
Head to head-2.84
Still counts11%

These results are down to 11% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HEROIC AcademyMar 27A loss -3.16
W Johnny SpeedsMar 24A win outside the ten best +0.32
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.84.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Mar
Roman Imperium Cup VI
Record2–2
Head to head-0.13
Still counts1%

These results are down to 1% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L RBLSMar 12A loss -0.13
L JiJieHaoMar 12A loss -0.03
W 9INEMar 12A win outside the ten best +0.03
W NICMar 12A win outside the ten best 0.00
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.13.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For M80 that is 1,215.3 plus 54.2.

The two parts

Valve's · release 7 Sep 2026
Starting value1,215.3
+
Head to head+54.2
=
Points1,270

The head-to-head correction is 4.3% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.531median 0.535
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.510median 0.517
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.157median 0.204
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.516median 0.715
M80Median of the 14 chasing the slots in Americas
The four factors0.531 + 0.510 + 0.157 + 0.516
Their average÷ 4 = 0.429
Stretched onto 400–2,000400 + 0.429 ÷ 0.841 × 1,600 = 1,215.2
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,215.3; the factors here are rounded to three decimals.

M80: Below the median of the 14 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,651
Rank by our Elo30 of 550
Valve's world standing41

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L W W W L L W L L W W W W L W L W L L W W W L L L W L L
Every match by opponent strength

18 of the 42 matches were against sides in the world's top 30, and the largest change in any of them was 27.3 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.