Outside the profile on six of seven. Below it on bounty offered, bounty collected, opponent network, LAN wins, activity and win rate.Band is the other 5 Asia-Pacific sides holding a Major slot · dashed is their median
Profile · against the clubs holding a Major slot
Bounty offered3Bounty collected6Opponent network1LAN wins9Activity3Win rate4Head to head61
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
Asia-Pacific has 5 slots: 1st place enters at Stage 2; 2nd to 5th start in Stage 1. The KnockoutX are 39th, 34 places outside.
<1%The KnockoutX are 39th, 34 places outside the 5, 600 points behind 5starChance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026
11The KnockoutX36 · 31–3839▲28, 28 places up at the cut<1
In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.
FlyQuest comes up into the 5, Lynn Vision falls out.
The KnockoutXComes up across the cutFalls outThe cut
FlyQuest comes up into the 5, Lynn Vision falls out.
How these numbers are made
Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
The whole method: the model, its sources, how well it has done and what it cannot see.
Among their most valuable. It holds 3 of the 6 slots that count, level with 1 other event.
Valve counts only the ten best wins in each of these three factors. 6 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
Among their most valuable. It holds 3 of the 6 slots that count, level with 1 other event.
Valve counts only the ten best wins in each of these three factors. 6 of the thirty slots are filled. A loss takes no slot: it moves only head to head.
How these numbers are made
Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three
What the rating is made of
Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For The KnockoutX that is 495.6 plus 15.1.
The two parts
Valve's · release 5 Oct 2026
Starting value495.6
+
Head to head+15.1
=
Points511
The head-to-head correction is 3.0% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.
The four factors
Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved.0.000median 0.386
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved.0.190median 0.340
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten.0.001median 0.157
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field.0.000median 0.400
The KnockoutXMedian of the 11 chasing the slots in Asia-Pacific
0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
Head to head is added last: a Glicko adjustment, match by match in date order.
Valve's file prints 495.6; the factors here are rounded to three decimals.
The KnockoutX: Below the median of the 11 chasing the slots on all four factors.
Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →
The last 6 matches Valve counted · oldest first
LWLLWL
Every match by opponent strength
THE UNIT #225 +23.2Just Swing #201 −7.0+30+150−15−30#1#5#10#20#50#100#200The KnockoutX #332Stronger opponentWeaker opponent
None of the 6 matches was against a side in the world's top 30.
How these numbers are made
Valve prints the points rounded to a whole number.
In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
The whole method: the model, its sources, how well it has done and what it cannot see.