← Race to the Major

Yawara

Americas
2 stage 31 stage 26 stage 1
brn$ · deemO · j0w · pancc · tele
Outside the profile on four of seven. They match it on win rate and head to head and beat it on activity.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Up on four of seven since the 3 August release. Down on head to head.Dashed is Yawara's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered44 Bounty collected39 Opponent network43 LAN wins21 Activity78 Win rate30 Head to head27
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
<1%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Americas standing
31st
  1. 29ALKA
  2. 31Yawara
  3. 32regain
  4. 33MIBR fe
22 places outside the Major
VRS points
774
World #159 · 393 behind NRG
Since April
31st to 31st
Peaked 26th · Valve's standings
Next match
vs Turma do Pagode
1day away
Oct 3 · BO3 · CCT South America 2026 Series 6
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Yawara are 31st, 22 places outside.

<1% Yawara are 31st, 22 places outside the 9, 393 points behind NRG Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Americas · 9 slots
TodayValve's Regional Standings, 7 Sep
1Legacy1,783
2FURIA1,754
39z1,606
4Liquid1,465
5MIBR1,408
6DENDELE1,301
7M801,270
8paiN1,268
9NRG1,167
10Wildcard1,135
11Imperial1,085
13Fluxo1,065
14Galorys1,006
31Yawara774
At the cutOurs · ordered by median place · range · chance of the Major
1Legacy1–2>99%
2FURIA1–2>99%
39z3–5>99%
5Liquid4–6>99%
4MIBR3–5>99%
8DENDELE7–1176%
6M804–6>99%
11paiN9–1222%
9NRG7–1171%
12Wildcard10–165%
7Imperial7–1083%
14SportsBetExpert13–19<1%
10Fluxo8–1331%
13Galorys12–181%
15Yawara23–36<1%
YawaraComes up across the cutFalls outThe cut

Imperial comes up into the 9, paiN falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
CCT South America 2026 Series 6Sep 22 – Oct 5 · Tier B · Online 0impact

Our model also expects them at 2 more events before the cut.

// Act two

How they got here

48 matches in Valve's six-month window, 25 won, across 17 events. Every figure below is Valve's own, taken from the published standings.

6 Sep
PGL Masters Bucharest 2026: South American Open Qualifier 2
The event's page →
Record0–1
Head to head-22.78
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeSep 6A loss -22.78
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -22.78.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep – 5 Sep
CCT South America 2026 Series 5
The event's page →
Record1–1
Head to head-3.22
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersSep 5A loss -12.45
W paiN AcademySep 3Bounty collectedOpponent network #2LAN wins #2 +9.23
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 27 Aug
ESL Challenger League Season 52: South America - Cup 1
The event's page →
Record1–2
Head to head-25.34
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ODDIKAug 27A loss -14.41
W PEAKAug 26Bounty collectedOpponent networkLAN wins #3 +2.81
L Keyd StarsAug 25A loss -13.74
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Aug – 13 Aug
BetBoom Storm 4
The event's page →
Record2–1
Head to head+25.60
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Keyd StarsAug 13A loss -15.53
W BESTIAAug 7Bounty collected #3Opponent network #3LAN wins #4 +22.97
W IsurusAug 6Bounty collected #1Opponent network #1LAN wins #5 +18.16
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+5.71
Still counts97%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W GUARAAug 3Bounty collectedOpponent networkLAN wins #6 +5.71
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Jul – 10 Jul
Thunderpick World Championship 2026: South American Series 2
Record1–2
Head to head-21.31
Still counts81%

These results are down to 81% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MIBR AcademyJul 10A loss -16.41
L Keyd StarsJul 9A loss -11.90
W METANOIA WolvesJul 8Bounty collected #8Opponent networkLAN wins #7 +7.00
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul
RES Showdown South America Fall 2026
Record0–1
Head to head-1.29
Still counts80%

These results are down to 80% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L DENDELEJul 9A loss -1.29
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.29.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Jun – 7 Jul
CCT South America 2026 Series 3
Record3–1
Head to head+1.47
Still counts78%

These results are down to 78% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L IsurusJul 7A loss -13.05
W Sementes do MalJul 2Bounty collectedOpponent networkLAN wins #8 +4.30
W MEIA NOITEJun 30Bounty collectedOpponent network #5LAN wins #9 +6.95
W BlitzkriegJun 28Bounty collectedOpponent networkLAN wins #10 +3.27
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins3 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jun – 26 Jun
Thunderpick World Championship 2026: South American Series 1
Record1–2
Head to head-15.82
Still counts71%

These results are down to 71% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Keyd StarsJun 26A loss -11.20
W MEIA NOITEJun 25Bounty collectedOpponent network #4LAN wins +6.49
L Keyd StarsJun 24A loss -11.11
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Apr – 30 May
Odyssey Cup Brazil 2026
Record6–0
Head to head+35.14
Still counts53%

These results are down to 53% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W UNO MILLEMay 30Bounty collected #5Opponent network #8LAN wins #1 +7.87
W Turma do PagodeMay 10A win outside the ten best +5.32
W Fake do BiruMay 8Bounty collected #9Opponent networkLAN wins +5.00
W ImperialApr 26Bounty collected #2Opponent network #9LAN wins +7.49
W LPApr 24Bounty collected #4Opponent network #10LAN wins +6.15
W MEIA NOITEApr 24A win outside the ten best +3.31
Was it worth going?
Bounty collected4 / 10 Opponent network3 / 10 LAN wins1 / 10

Their most valuable event. It holds 8 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May – 23 May
CCT South America 2026 Series 2
Record1–1
Head to head-0.76
Still counts49%

These results are down to 49% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMay 23A loss -5.21
W BESTIA AcademyMay 21Bounty collectedOpponent network #7LAN wins +4.45
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 22 May
BetBoom Storm 3
Record3–3
Head to head-6.35
Still counts48%

These results are down to 48% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 22A loss -5.23
W ex-KRÜMay 18A win outside the ten best +4.01
L Bounty HuntersMay 17A loss -4.79
W UNO MILLEMay 16Bounty collected #7Opponent networkLAN wins +6.42
W GUARAMay 13A win outside the ten best +2.00
L BORRACHEIROSMay 11A loss -8.76
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Apr – 9 May
CCT South America 2026 Series 1
Record4–1
Head to head+10.83
Still counts39%

These results are down to 39% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialMay 9A loss -3.01
W ProcyonMay 7A win outside the ten best +3.10
W UNO MILLEMay 3A win outside the ten best +3.63
W IsurusMay 1Bounty collected #6Opponent network #6LAN wins +5.47
W GrêmioApr 28A win outside the ten best +1.64
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 28 Apr
ESL Challenger League Season 51: South America - Cup 4
Record1–2
Head to head-1.59
Still counts32%

These results are down to 32% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersApr 28A loss -3.17
L ImperialApr 27A loss -2.32
W RED CanidsApr 26Bounty collected #10Opponent networkLAN wins +3.90
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Apr
Circuit X Mayhem São Paulo
Record0–2
Head to head-5.67
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MEIA NOITEApr 2A loss -2.96
L Gaimin GladiatorsApr 2A loss -2.71
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.67.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 Mar – 28 Mar
FERJEE In House 2026
Record0–2
Head to head-0.76
Still counts11%

These results are down to 11% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialMar 28A loss -0.75
L LegacyMar 27A loss -0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.76.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Mar
CCT Season 3 South American Series 10
Record0–1
Head to head-1.90
Still counts8%

These results are down to 8% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Back to BackMar 23A loss -1.90
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.90.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Yawara that is 801.5 minus 28.0.

The two parts

Valve's · release 7 Sep 2026
Starting value801.5
+
Head to head−28.0
=
Points774

The head-to-head correction is 3.6% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.383median 0.531
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.291median 0.510
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.110median 0.182
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.060median 0.708
YawaraMedian of the 15 chasing the slots in Americas
The four factors0.383 + 0.291 + 0.110 + 0.060
Their average÷ 4 = 0.211
Stretched onto 400–2,000400 + 0.211 ÷ 0.841 × 1,600 = 801.4
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 801.5; the factors here are rounded to three decimals.

Yawara: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,444
Rank by our Elo157 of 550
Valve's world standing159

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L W W L W W L L W L W L W W W L W L L L W W W L L W L W L L
Every match by opponent strength

1 of the 48 matches were against sides in the world's top 30, and the largest change in any of them was 0.0 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.