← Race to the Major

B8

Europe
6 stage 36 stage 26 stage 1
alex666 · esenthial · kensizor · npl · s1zzi
Inside the profile on all seven. Above it on activity.Band is the other 17 Europe sides holding a Major slot · dashed is their median
Up on four of seven since the 3 August release. Down on opponent network and LAN wins.Dashed is B8's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered84 Bounty collected90 Opponent network72 LAN wins77 Activity86 Win rate49 Head to head74
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
96%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Europe standing
10th
  1. 8Natus Vincere
  2. 9Aurora
  3. 10B8
  4. 11Inner Circle
  5. 12BETBOOM
In the Major, at Stage 2
VRS points
1,515
World #13 · 144 clear of HOTU
Since April
15th to 10th
Valve's standings
Next match
vs fnatic
Today
Oct 2 · BO3 · Stake Ranked Episode 4
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. B8 hold the 10th.

96% B8 hold a Stage 2 slot, 144 points clear of HOTU Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Europe · 18 slots
TodayValve's Regional Standings, 7 Sep
1Spirit2,031
2MOUZ1,902
3Falcons1,881
4FUT1,846
5Vitality1,841
6G21,723
7FaZe1,599
9Aurora1,553
10B81,515
12BETBOOM1,499
13BIG1,480
14PARIVISION1,461
15Astralis1,446
16Alliance1,402
17magic1,402
18HEROIC1,379
19HOTU1,371
23Betclic1,331
At the cutOurs · ordered by median place · range · chance of the Major
1Spirit1–2>99%
4MOUZ2–7>99%
2Falcons2–6>99%
7FUT4–9>99%
3Vitality1–5>99%
5G23–7>99%
18FaZe12–2838%
9Natus Vincere6–2384%
6Aurora3–8>99%
10B89–1696%
16Inner Circle12–2365%
8BETBOOM4–10>99%
13BIG10–2181%
11PARIVISION8–2479%
12Astralis10–2085%
14Alliance10–2276%
17magic11–2561%
15HEROIC13–2276%
19HOTU15–2927%
21100 Thieves17–2821%
22GamerLegion18–2810%
20Ninjas in Pyjamas17–2719%
23Betclic30–44<1%
B8Comes up across the cutFalls outThe cut
How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
Stake Ranked Episode 4Oct 1 – Oct 4 · Tier A · LAN 114impact
B8#10 Europe 96%now 94%>99%
Stake Pulse Beat IIIOct 12 – Oct 17 · Tier B · LAN 141impact
B8#10 Europe 96%now 83%>99%
Stake Ranked Episode 5Oct 26 – Oct 29 · Tier A · LAN 103impact
B8#10 Europe 96%now 88%>99%
// Act two

How they got here

55 matches in Valve's six-month window, 32 won, across 13 events. Every figure below is Valve's own, taken from the published standings.

2 Sep – 4 Sep
Intel Extreme Masters Beijing 2026: Global Qualifier
The event's page →
Record4–0
Head to head+30.35
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Nuclear TigeRESSep 4A win outside the ten best +6.32
W HOTUSep 3Bounty collectedOpponent network #10LAN wins +12.77
W EYEBALLERSSep 2A win outside the ten best +8.16
W ColorSep 2A win outside the ten best +3.10
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 20 Aug
Esports World Cup 2026
The event's page →
Record2–1
Head to head+42.21
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L SpiritAug 20A loss -1.99
W VitalityAug 14Bounty collected #1Opponent network #1LAN wins #1 +28.06
W PARIVISIONAug 12Bounty collected #3Opponent network #4LAN wins #2 +16.14
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul – 10 Jul
RES Showdown Europe Fall 2026
Record1–1
Head to head-17.31
Still counts80%

These results are down to 80% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Virtus.proJul 10A loss -17.38
W SangrijaJul 9A win outside the ten best +0.07
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -17.31.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Jul – 5 Jul
XSE Pro League 2026
Record2–3
Head to head-28.43
Still counts77%

These results are down to 77% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BIGJul 5A loss -10.71
W Lynn VisionJul 4Bounty collected #7Opponent network #5LAN wins #3 +6.68
L AllianceJul 3A loss -14.43
L NemesisJul 2A loss -19.70
W MIBRJul 1Bounty collected #8Opponent network #2LAN wins #4 +9.73
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 Jun – 13 Jun
Intel Extreme Masters Cologne Major 2026
Record0–3
Head to head-16.92
Still counts62%

These results are down to 62% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FUTJun 13A loss -2.09
L The MongolZJun 12A loss -11.22
L FURIAJun 11A loss -3.61
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -16.92.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Jun – 9 Jun
Intel Extreme Masters Cologne Major 2026 Stage 2
Record3–2
Head to head+9.42
Still counts60%

These results are down to 60% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BIGJun 9Bounty collectedOpponent network #3LAN wins #5 +10.13
W MIBRJun 8Bounty collected #9Opponent network #6LAN wins #6 +8.02
W GamerLegionJun 7Bounty collected #6Opponent networkLAN wins #7 +7.47
L M80Jun 6A loss -14.36
L FUTJun 6A loss -1.84
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins3 / 10

Their most valuable event. It holds 7 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Jun – 3 Jun
Intel Extreme Masters Cologne Major 2026 Stage 1
Record3–0
Head to head+9.59
Still counts56%

These results are down to 56% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W M80Jun 3Bounty collectedOpponent networkLAN wins #8 +3.57
W THUNDER dOWNUNDERJun 2Bounty collectedOpponent networkLAN wins #9 +1.22
W TYLOOJun 2Bounty collectedOpponent network #8LAN wins #10 +4.80
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins3 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 May – 22 May
CS Asia Championships 2026
Record2–2
Head to head+0.18
Still counts48%

These results are down to 48% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MOUZMay 22A loss -1.27
L MIBRMay 21A loss -8.95
W The MongolZMay 20Bounty collected #5Opponent networkLAN wins +6.19
W Ninjas in PyjamasMay 19Bounty collected #10Opponent network #7LAN wins +4.21
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 13 May
Intel Extreme Masters Atlanta 2026
Record2–2
Head to head+7.31
Still counts42%

These results are down to 42% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L VitalityMay 13A loss -1.20
W FUTMay 13Bounty collected #2Opponent network #9LAN wins +12.01
W BC.GameMay 12A win outside the ten best +3.22
L BETBOOMMay 11A loss -6.72
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

13 Apr – 15 Apr
Intel Extreme Masters Rio 2026
Record1–2
Head to head-5.62
Still counts23%

These results are down to 23% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AuroraApr 15A loss -3.06
W Passion UAApr 14A win outside the ten best +0.17
L Natus VincereApr 13A loss -2.73
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.62.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Apr – 9 Apr
PGL Bucharest 2026
Record3–3
Head to head+1.35
Still counts19%

These results are down to 19% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FUTApr 9A loss -0.48
W LegacyApr 8Bounty collected #4Opponent networkLAN wins +5.08
W Inner CircleApr 7A win outside the ten best +3.18
L 3DMAXApr 6A loss -3.98
L AstralisApr 5A loss -2.95
W WildcardApr 4A win outside the ten best +0.50
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Mar – 2 Apr
Parken Challenger Championship 3
Record9–2
Head to head-5.52
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

11 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BESTIAApr 2A win outside the ten best +0.23
W 3DMAXApr 2A win outside the ten best +1.18
W Falcons ForceApr 2A win outside the ten best +0.06
W PhantomApr 1A win outside the ten best +0.08
L 3DMAXApr 1A loss -3.23
W Falcons ForceApr 1A win outside the ten best +0.06
W PhantomMar 31A win outside the ten best +0.08
W AMMar 31A win outside the ten best +0.05
W Z7Mar 31A win outside the ten best +0.01
L WAZABIMar 31A loss -4.05
W maquinasMar 31A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.52.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Mar – 20 Mar
BLAST Open Spring 2026
Record0–2
Head to head-2.13
Still counts6%

These results are down to 6% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NRGMar 20A loss -1.56
L Natus VincereMar 18A loss -0.57
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.13.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For B8 that is 1,490.7 plus 24.5.

The two parts

Valve's · release 7 Sep 2026
Starting value1,490.7
+
Head to head+24.5
=
Points1,515

The head-to-head correction is 1.6% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.633median 0.682
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.636median 0.559
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.244median 0.295
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.780median 0.851
B8Median of the 23 chasing the slots in Europe
The four factors0.633 + 0.636 + 0.244 + 0.780
Their average÷ 4 = 0.573
Stretched onto 400–2,000400 + 0.573 ÷ 0.841 × 1,600 = 1,490.6
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,490.7; the factors here are rounded to three decimals.

B8: Above the median of the 23 chasing the slots on bounty collected, below on bounty offered, opponent network and LAN wins.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,727
Rank by our Elo14 of 550
Valve's world standing13

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L W W L L W W W L L W W W L L L W L L W L W L W W L W W W W
Every match by opponent strength

29 of the 55 matches were against sides in the world's top 30, and the largest change in any of them was 28.1 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.