← Race to the Major

FOKUS

Europe
6 stage 36 stage 26 stage 1
Banjo · jocab · Matheos · podi · ztr
Outside the profile on three of seven. They match it on bounty offered, activity, win rate and head to head.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Down on five of seven since the 3 August release. Dashed is FOKUS's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered68 Bounty collected67 Opponent network64 LAN wins56 Activity70 Win rate41 Head to head16
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
<1%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Europe standing
39th
  1. 37Sashi
  2. 38Nemiga
  3. 39FOKUS
  4. 40BBL
  5. 41Omega
21 places outside the Major
VRS points
1,162
World #51 · 217 behind HEROIC
Since April
34th to 39th
Peaked 24th · Valve's standings
Next match
vs MTX
Today
Oct 2 · BO1 · Journey Autumn 2026
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. FOKUS are 39th, 21 places outside.

<1% FOKUS are 39th, 21 places outside the 18, 217 points behind HEROIC Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Europe · 18 slots
TodayValve's Regional Standings, 7 Sep
1Spirit2,031
2MOUZ1,902
3Falcons1,881
4FUT1,846
5Vitality1,841
6G21,723
7FaZe1,599
9Aurora1,553
10B81,515
12BETBOOM1,499
13BIG1,480
14PARIVISION1,461
15Astralis1,446
16Alliance1,402
17magic1,402
18HEROIC1,379
19HOTU1,371
23Betclic1,331
39FOKUS1,162
At the cutOurs · ordered by median place · range · chance of the Major
1Spirit1–2>99%
4MOUZ2–7>99%
2Falcons2–6>99%
7FUT4–9>99%
3Vitality1–5>99%
5G23–7>99%
11FaZe9–2183%
9Natus Vincere6–2580%
6Aurora4–8>99%
10B89–1794%
18Inner Circle12–2452%
8BETBOOM4–1099%
16BIG10–2371%
12PARIVISION8–2575%
14Astralis10–2276%
15Alliance10–2273%
17magic11–2556%
13HEROIC10–2086%
20HOTU16–3017%
21100 Thieves18–2912%
22GamerLegion19–289%
19Ninjas in Pyjamas15–2632%
23Betclic33–45<1%
24FOKUS37–51<1%
FOKUSComes up across the cutFalls outThe cut
How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

Our model also expects them at 2 more events before the cut.

// Act two

How they got here

46 matches in Valve's six-month window, 26 won, across 16 events. Every figure below is Valve's own, taken from the published standings.

6 Sep
PGL Masters Bucharest 2026: European Open Qualifier 2
The event's page →
Record0–1
Head to head-20.94
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ASTRALSep 6A loss -20.94
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -20.94.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep – 6 Sep
Stake Ranked Episode 4: Closed Qualifier
The event's page →
Record2–1
Head to head+18.39
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NemigaSep 6A loss -17.11
W HOTUSep 5Bounty collected #6Opponent network #9LAN wins +23.59
W SINNERSSep 3Bounty collected #7Opponent networkLAN wins +11.91
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Sep
PGL Masters Bucharest 2026: European Open Qualifier 1
The event's page →
Record2–1
Head to head-2.33
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BET-MSep 4A loss -24.53
W BC.GameSep 4A win outside the ten best +19.83
W aimclubSep 4A win outside the ten best +2.37
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.33.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 Aug
Fiesta Series 1
The event's page →
Record0–1
Head to head-25.57
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-Zero TenacityAug 27A loss -25.57
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -25.57.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
The event's page →
Record2–1
Head to head+5.16
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AcendAug 9A loss -13.11
W SashiAug 8Bounty collected #3Opponent network #1LAN wins #1 +17.27
W PartizanAug 7Bounty collectedOpponent networkLAN wins #2 +1.00
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jul – 25 Jul
BLAST Bounty Summer 2026: Closed Qualifier
Record1–1
Head to head+24.62
Still counts91%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MOUZJul 25A loss -0.58
W AuroraJul 23Bounty collected #1Opponent network #2LAN wins +25.20
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 Jul – 23 Jul
StarLadder StarSeries Fall 2026: European Qualifier
Record0–2
Head to head-13.08
Still counts89%

These results are down to 89% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HEROICJul 23A loss -7.78
L AstralisJul 21A loss -5.30
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.08.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jun – 25 Jun
Super DraculaN Season 1
Record1–2
Head to head-16.24
Still counts70%

These results are down to 70% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L INFINITEJun 25A loss -10.23
L BBLJun 24A loss -11.92
W OGJun 23Bounty collected #10Opponent network #7LAN wins #3 +5.91
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Jun – 21 Jun
Stake Ranked Episode 3: Closed Qualifier
Record2–1
Head to head-13.12
Still counts68%

These results are down to 68% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L PhantomJun 21A loss -19.10
W CYBERSHOKEJun 20A win outside the ten best +2.93
W Noir VerseJun 18Bounty collectedOpponent network #8LAN wins +3.05
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 May – 31 May
BC.Game Masters Season 2 Europe Series 2
Record3–1
Head to head+8.93
Still counts54%

These results are down to 54% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NemesisMay 31A loss -9.63
W NemigaMay 31Bounty collected #8Opponent network #5LAN wins +5.11
W fnaticMay 30Bounty collected #9Opponent network #4LAN wins +10.81
W Black PhoenixMay 28Bounty collectedOpponent network #3LAN wins +2.64
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins0 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 May – 24 May
BC.Game Masters Championship 2
Record3–2
Head to head+7.62
Still counts49%

These results are down to 49% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L WildcardMay 24A loss -9.15
W Inner CircleMay 24Bounty collected #4Opponent network #10LAN wins #4 +13.04
L WildcardMay 23A loss -9.14
W DENDELEMay 23Bounty collected #5Opponent networkLAN wins #5 +10.84
W RBLSMay 22Bounty collectedOpponent networkLAN wins #6 +2.03
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins3 / 10

Their most valuable event. It holds 6 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 May – 20 May
NODWIN Clutch Series 8
Record1–1
Head to head-6.35
Still counts47%

These results are down to 47% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ColorMay 20A loss -11.15
W ButterflyMay 19Bounty collectedOpponent network #6LAN wins +4.80
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Apr – 2 May
Stake Ranked Episode 2: Closed Qualifier
Record1–1
Head to head-5.16
Still counts34%

These results are down to 34% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Iberian SoulMay 2A loss -6.34
W Passion UAApr 30A win outside the ten best +1.18
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.16.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Apr
LORGAR RANKINGS
Record0–1
Head to head-7.82
Still counts30%

These results are down to 30% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L KOLESIEApr 25A loss -7.82
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -7.82.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Apr – 8 Apr
PGL Bucharest 2026
Record2–3
Head to head-3.38
Still counts18%

These results are down to 18% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L EYEBALLERSApr 8A loss -2.20
W BC.GameApr 7Bounty collectedOpponent networkLAN wins #7 +0.27
L WildcardApr 6A loss -3.49
L PARIVISIONApr 5A loss -0.97
W 3DMAXApr 4Bounty collected #2Opponent networkLAN wins #8 +3.01
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Mar – 24 Mar
Urban Riga Open 3
Record6–0
Head to head+2.80
Still counts9%

These results are down to 9% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W PhantomMar 24Bounty collectedOpponent networkLAN wins #9 +0.22
W OlyBetMar 24Bounty collectedOpponent networkLAN wins #10 +0.09
W WildcardMar 24A win outside the ten best +0.92
W 3DMAXMar 23A win outside the ten best +1.51
W FOKUS REALITYMar 23A win outside the ten best +0.03
W GAMEHARMONYMar 23A win outside the ten best +0.03
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For FOKUS that is 1,208.5 minus 46.5.

The two parts

Valve's · release 7 Sep 2026
Starting value1,208.5
+
Head to head−46.5
=
Points1,162

The head-to-head correction is 4.0% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.516median 0.658
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.444median 0.558
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.218median 0.287
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.521median 0.838
FOKUSMedian of the 24 chasing the slots in Europe
The four factors0.516 + 0.444 + 0.218 + 0.521
Their average÷ 4 = 0.425
Stretched onto 400–2,000400 + 0.425 ÷ 0.841 × 1,600 = 1,208.1
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,208.5; the factors here are rounded to three decimals.

FOKUS: Below the median of the 24 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,591
Rank by our Elo53 of 550
Valve's world standing51

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L W L W W W L W W L W L L L W L L W W L L W W W L W L L
Every match by opponent strength

7 of the 46 matches were against sides in the world's top 30, and the largest change in any of them was 25.2 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.