← Race to the Major

Inner Circle

Europe
6 stage 36 stage 26 stage 1
cptkurtka023 · Dawy · headtr1ck · onic · zeRRoFIX
Inside the profile on all seven. Band is the other 17 Europe sides holding a Major slot · dashed is their median
Up on four of seven since the 3 August release. Down on LAN wins, activity and head to head.Dashed is Inner Circle's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered77 Bounty collected78 Opponent network93 LAN wins87 Activity67 Win rate63 Head to head23
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
58%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Europe standing
11th
  1. 9Aurora
  2. 10B8
  3. 11Inner Circle
  4. 12BETBOOM
  5. 13BIG
In the Major, at Stage 2
VRS points
1,502
World #14 · 131 clear of HOTU
Since April
51st to 11th
Valve's standings
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. Inner Circle hold the 11th.

58% Inner Circle hold a Stage 2 slot, 131 points clear of HOTU Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Europe · 18 slots
TodayValve's Regional Standings, 7 Sep
1Spirit2,031
2MOUZ1,902
3Falcons1,881
4FUT1,846
5Vitality1,841
6G21,723
7FaZe1,599
9Aurora1,553
10B81,515
11Inner Circle1,502
12BETBOOM1,499
13BIG1,480
14PARIVISION1,461
15Astralis1,446
16Alliance1,402
17magic1,402
18HEROIC1,379
19HOTU1,371
23Betclic1,331
At the cutOurs · ordered by median place · range · chance of the Major
1Spirit1–2>99%
4MOUZ2–7>99%
2Falcons2–6>99%
7FUT4–9>99%
3Vitality1–5>99%
5G23–7>99%
14FaZe10–2572%
9Natus Vincere6–2286%
6Aurora4–8>99%
10B89–1598%
15Inner Circle13–2358%
8BETBOOM5–10>99%
16BIG12–2754%
12PARIVISION9–3068%
11Astralis10–2088%
19Alliance14–3027%
21magic15–2822%
13HEROIC10–1892%
22HOTU16–3121%
18100 Thieves13–2843%
20GamerLegion15–2723%
17Ninjas in Pyjamas14–2743%
23Betclic31–45<1%
Inner CircleComes up across the cutFalls outThe cut

100 Thieves and Ninjas in Pyjamas come up into the 18, Alliance and magic fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

Our model also expects them at 1 more event before the cut.

// Act two

How they got here

45 matches in Valve's six-month window, 28 won, across 11 events. Every figure below is Valve's own, taken from the published standings.

27 Aug – 30 Aug
BLAST Open Fall 2026
The event's page →
Record1–2
Head to head+19.88
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FUTAug 30A loss -3.76
L MOUZAug 29A loss -3.43
W VitalityAug 27Bounty collected #1Opponent network #3LAN wins #1 +27.07
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
The event's page →
Record3–1
Head to head-14.45
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HOTUAug 9A loss -20.22
W Iberian SoulAug 9Bounty collected #4Opponent network #5LAN wins #2 +3.77
W ASTRALAug 7Bounty collectedOpponent network #1LAN wins #3 +1.93
W NIOAug 7Bounty collectedOpponent networkLAN wins #4 +0.07
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins3 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul – 11 Jul
RES Showdown Europe Fall 2026
Record3–0
Head to head+18.45
Still counts81%

These results are down to 81% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Virtus.proJul 11Bounty collected #9Opponent network #4LAN wins +7.11
W magicJul 10Bounty collected #2Opponent network #8LAN wins +9.34
W GenOneJul 9Bounty collected #6Opponent network #2LAN wins +2.00
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins0 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jun – 28 Jun
Super DraculaN Season 1
Record6–1
Head to head+9.17
Still counts73%

These results are down to 73% of their original weight.

7 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W AcendJun 28Bounty collected #7Opponent network #7LAN wins #5 +5.64
W DENDELEJun 27Bounty collected #5Opponent network #10LAN wins #6 +7.81
W WalczakiJun 26Bounty collected #10Opponent network #6LAN wins #7 +3.25
W SashiJun 25Bounty collectedOpponent network #9LAN wins #8 +4.50
W 9INEJun 25Bounty collectedOpponent networkLAN wins #9 +2.02
L DENDELEJun 24A loss -14.74
W Nordic PartnersJun 23Bounty collectedOpponent networkLAN wins #10 +0.69
Was it worth going?
Bounty collected3 / 10 Opponent network4 / 10 LAN wins6 / 10

Their most valuable event. It holds 13 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Jun – 20 Jun
Stake Ranked Episode 3: Closed Qualifier
Record1–1
Head to head-17.84
Still counts67%

These results are down to 67% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BBLJun 20A loss -18.46
W Spirit AcademyJun 18A win outside the ten best +0.62
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -17.84.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May – 24 May
BC.Game Masters Championship 2
Record6–4
Head to head-39.39
Still counts49%

These results are down to 49% of their original weight.

10 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FOKUSMay 24A loss -13.04
W AcendMay 23A win outside the ten best +4.24
W DENDELEMay 23Bounty collected #8Opponent networkLAN wins +4.66
W Gaimin GladiatorsMay 22A win outside the ten best +0.23
L WildcardMay 22A loss -13.61
W OGMay 22A win outside the ten best +0.87
L INFINITEMay 21A loss -12.45
W KOLESIEMay 21A win outside the ten best +0.55
L AcendMay 21A loss -11.19
W HAVUMay 21A win outside the ten best +0.35
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.03
Still counts47%

These results are down to 47% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W CHAOSMay 21A win outside the ten best +0.03
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.03.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Apr – 7 Apr
PGL Bucharest 2026
Record1–3
Head to head-1.25
Still counts18%

These results are down to 18% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L B8Apr 7A loss -3.18
W FaZeApr 6Bounty collected #3Opponent networkLAN wins +3.19
L LegacyApr 5A loss -0.77
L FUTApr 4A loss -0.49
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Mar – 31 Mar
DraculaN Season 6
Record3–3
Head to head-8.30
Still counts13%

These results are down to 13% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AllianceMar 31A loss -2.74
W BASEMENT BOYSMar 30A win outside the ten best +0.26
L LiquidMar 30A loss -2.21
W PartizanMar 29A win outside the ten best +0.02
W RomaniaMar 29A win outside the ten best +0.01
L PartizanMar 29A loss -3.64
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -8.30.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Mar – 25 Mar
BC.Game Masters Championship
Record2–1
Head to head-1.50
Still counts9%

These results are down to 9% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HOTUMar 25A loss -1.80
W 9INEMar 24A win outside the ten best +0.17
W OGMar 24A win outside the ten best +0.13
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.50.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Mar – 19 Mar
CCT Season 3 European Series 18
Record1–1
Head to head-0.83
Still counts5%

These results are down to 5% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L K27Mar 19A loss -0.98
W Rune EatersMar 17A win outside the ten best +0.15
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.83.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Inner Circle that is 1,537.7 minus 36.1.

The two parts

Valve's · release 7 Sep 2026
Starting value1,537.7
+
Head to head−36.1
=
Points1,502

The head-to-head correction is 2.4% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.572median 0.682
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.533median 0.559
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.361median 0.295
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.925median 0.851
Inner CircleMedian of the 23 chasing the slots in Europe
The four factors0.572 + 0.533 + 0.361 + 0.925
Their average÷ 4 = 0.598
Stretched onto 400–2,000400 + 0.598 ÷ 0.841 × 1,600 = 1,537.2
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,537.7; the factors here are rounded to three decimals.

Inner Circle: Above the median of the 23 chasing the slots on opponent network and LAN wins, below on bounty offered and bounty collected.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,642
Rank by our Elo25 of 538
Valve's world standing14

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L W L W L W W W L W L W L W W W W W W W W W W W L W L L
Every match by opponent strength

12 of the 45 matches were against sides in the world's top 30, and the largest change in any of them was 27.1 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.