← Race to the Major

PRIVATE

Europe #35
6 stage 36 stage 26 stage 1
1eeR · H4SAN4TOR · sh1nejezzz · sowalio · z1k4
Outside the profile on two of seven. Below it on bounty offered and bounty collected.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Up on six of seven since the 5 October release. Down on head to head.Dashed is PRIVATE's own profile on 5 Oct · same scale
Profile · against the clubs holding a Major slot
Bounty offered56 Bounty collected62 Opponent network83 LAN wins64 Activity59 Win rate65 Head to head34
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
35th
Not qualified
Europe on Valve's invitation standings, 2 Nov
Europe standing
35th
  1. 33Envy
  2. 34Sangal
  3. 35PRIVATE
  4. 36Betclic
  5. 37FOKUS
17 places outside the Major
VRS points
1,335
World #46 · 176 behind 100 Thieves
Not qualified

Not qualified: 35th in Europe on Valve's invitation standings of 2 Nov, 17 places outside.

// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1.

What we said

Our forecast before the cut

Our last forecast before the cut, on 1 Nov, gave them <1% for the Major.

How these numbers are made
  • Who goes to the Major is Valve's: its invitation standings of 2 Nov 2026, the slots taken down each region's standing, a roster no longer intact skipped.
  • What we said is our last forecast made before the cut, as it stood that day, whether it was right or not.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act two

How they got here

43 matches in Valve's six-month window, 26 won, across 16 events, every figure Valve's own, from the published standings.

29 Oct – 31 Oct
CyberClash Season 2
The event's page →
Record3–0
Head to head+24.03
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W OmegaOct 31Bounty collected #10Opponent networkLAN wins #1 +5.91
W Nuclear TigeRESOct 30Bounty collected #7Opponent network #2LAN wins #2 +14.81
W Fire FluxOct 29Bounty collectedOpponent network #5LAN wins #3 +3.31
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins3 / 10

Their most valuable event. It holds 7 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Oct – 21 Oct
1win Private Club 2
The event's page →
Record2–2
Head to head+20.84
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L The MongolZOct 21A loss -8.56
W fnaticOct 21Bounty collected #4Opponent network #3LAN wins #4 +22.07
W AllianceOct 20Bounty collected #2Opponent networkLAN wins #5 +17.32
L BIGOct 19A loss -9.99
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Oct – 16 Oct
CyberClash Season 2: Closed Qualifier
The event's page →
Record2–0
Head to head+11.58
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W UPGRADEOct 16Bounty collectedOpponent network #8LAN wins +10.14
W HonvédOct 15A win outside the ten best +1.44
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 Oct – 12 Oct
PGL Bucharest 2027: Open Qualifier 1
The event's page →
Record1–1
Head to head-19.01
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Johnny SpeedsOct 12A loss -25.98
W BET-MOct 11A win outside the ten best +6.97
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -19.01.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Oct – 10 Oct
1win Private Club 2: Closed Qualifier
The event's page →
Record3–0
Head to head+53.24
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W GamerLegionOct 10Bounty collected #3Opponent networkLAN wins +21.48
W Nuclear TigeRESOct 9Bounty collected #8Opponent network #1LAN wins +16.80
W BetclicOct 8Bounty collected #9Opponent networkLAN wins +14.96
Was it worth going?
Bounty collected3 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Sep – 1 Oct
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–2
Head to head-22.91
Still counts99%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L K27Oct 1A loss -9.28
W MagnumSep 30Bounty collectedOpponent networkLAN wins #6 +0.35
L Nuclear TigeRESSep 30A loss -14.22
W EVO EliteSep 30Bounty collectedOpponent networkLAN wins #7 +0.24
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Sep – 26 Sep
Stake Ranked Episode 5: Closed Qualifier
The event's page →
Record1–1
Head to head+11.16
Still counts95%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L K27Sep 26A loss -9.25
W SINNERSSep 25Bounty collected #6Opponent network #7LAN wins +20.41
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

13 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–2
Head to head-41.31
Still counts87%

These results are down to 87% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-INOXSep 13A loss -20.20
L BAKSSep 13A loss -21.11
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -41.31.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 Aug – 31 Aug
Moscow Cyber Games 2026: European Qualifier
Record2–1
Head to head+32.41
Still counts78%

These results are down to 78% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 1winAug 31A loss -4.74
W K27Aug 29Bounty collected #5Opponent network #6LAN wins +16.28
W NemigaAug 27Bounty collected #1Opponent network #4LAN wins +20.87
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 Aug – 29 Aug
NODWIN Clutch Series 11
Record2–3
Head to head-47.10
Still counts77%

These results are down to 77% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ButterflyAug 29A loss -20.16
W GenOneAug 28Bounty collectedOpponent network #10LAN wins +8.48
L Black PhoenixAug 25A loss -15.56
W illwillAug 23A win outside the ten best +0.28
L HYPERSPIRITAug 21A loss -20.14
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+3.60
Still counts74%

These results are down to 74% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BET-MAug 25A win outside the ten best +3.60
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +3.60.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Aug
Intel Extreme Masters Beijing 2026: Global Open Qualifier
Record0–1
Head to head-8.07
Still counts73%

These results are down to 73% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Eternal FireAug 24A loss -8.07
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -8.07.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-16.60
Still counts73%

These results are down to 73% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Black PhoenixAug 23A loss -16.60
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -16.60.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jul – 3 Aug
NODWIN Clutch Series 10
Record3–2
Head to head-14.44
Still counts59%

These results are down to 59% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 1winAug 3A loss -3.78
W LavkedJul 31A win outside the ten best +0.57
L GenOneJul 29A loss -13.07
W ex-RUSTECJul 27Bounty collectedOpponent network #9LAN wins +1.28
W VexarJul 24A win outside the ten best +0.56
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-11.71
Still counts54%

These results are down to 54% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L UPGRADEJul 26A loss -11.71
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -11.71.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Jul – 18 Jul
GLuck Yungstar 2026: Series 2
Record4–0
Head to head+2.20
Still counts49%

These results are down to 49% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W PsychoFaceJul 18Bounty collectedOpponent networkLAN wins #9 +0.55
W PsychoFaceJul 18Bounty collectedOpponent networkLAN wins #8 +0.51
W WingmanJul 17Bounty collectedOpponent networkLAN wins #10 +0.13
W Just PlayersJul 17A win outside the ten best +1.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins3 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 2 November 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For PRIVATE that is 1,357.4 minus 22.1.

The two parts

Valve's · release 2 Nov 2026
Starting value1,357.4
+
Head to head−22.1
=
Points1,335

The head-to-head correction is 1.7% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.437median 0.644
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.449median 0.615
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.317median 0.347
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.841median 0.937
PRIVATEMedian of the 24 chasing the slots in Europe
The four factors0.437 + 0.449 + 0.317 + 0.841
Their average÷ 4 = 0.511
Stretched onto 400–2,000400 + 0.511 ÷ 0.854 × 1,600 = 1,357.4
  • 0.854 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 376 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.

PRIVATE: Below the median of the 24 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating

We have no Elo for PRIVATE: it ranks clubs with a match in the last 90 days.

The last 30 matches Valve counted · oldest first
L L W W W L W L L L W L W L W L W W W W L W W L W W L W W W
Every match by opponent strength

6 of the 43 matches were against sides in the world's top 30, and the largest change in any of them was 22.1 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.