← Race to the Major

Voca

Americas
2 stage 31 stage 26 stage 1
dare · junior · MarKE · nosraC · snav
Outside the profile on three of seven. They match it on bounty offered and activity and beat it on win rate and head to head.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Down on three of seven since the 3 August release. Up on bounty offered and opponent network.Dashed is Voca's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered50 Bounty collected42 Opponent network41 LAN wins31 Activity58 Win rate89 Head to head97
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
<1%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Americas standing
17th
  1. 15BESTIA
  2. 16LAG
  3. 17Voca
  4. 18ShindeN
  5. 19LP
8 places outside the Major
VRS points
970
World #92 · 197 behind NRG
Since April
13th to 17th
Peaked 12th · Valve's standings
Next match
vs BASEMENT BOYS
Today
Oct 2 · BO1 · Journey Autumn 2026
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Voca are 17th, 8 places outside.

<1% Voca are 17th, 8 places outside the 9, 197 points behind NRG Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Americas · 9 slots
TodayValve's Regional Standings, 7 Sep
1Legacy1,783
2FURIA1,754
39z1,606
4Liquid1,465
5MIBR1,408
6DENDELE1,301
7M801,270
8paiN1,268
9NRG1,167
10Wildcard1,135
11Imperial1,085
13Fluxo1,065
14Galorys1,006
17Voca970
At the cutOurs · ordered by median place · range · chance of the Major
1Legacy1–2>99%
2FURIA1–2>99%
39z3–5>99%
5Liquid3–6>99%
4MIBR3–5>99%
8DENDELE7–1172%
6M805–6>99%
11paiN9–1318%
9NRG7–1172%
12Wildcard10–168%
7Imperial7–1083%
14SportsBetExpert13–19<1%
10Fluxo8–1329%
13Galorys12–181%
15Voca15–22<1%
VocaComes up across the cutFalls outThe cut

Imperial comes up into the 9, paiN falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

Our model also expects them at 1 more event before the cut.

// Act two

How they got here

40 matches in Valve's six-month window, 28 won, across 11 events. Every figure below is Valve's own, taken from the published standings.

25 Aug – 1 Sep
ESL Challenger League Season 52: North America - Cup 1
The event's page →
Record5–0
Head to head+42.91
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W MarsborneSep 1A win outside the ten best +13.56
W MarsborneAug 30Bounty collected #3Opponent network #3LAN wins +14.41
W Overtake SectorAug 28Bounty collected #6Opponent network #5LAN wins +6.86
W FarmVilleAug 26A win outside the ten best +5.28
W New LegendsAug 25A win outside the ten best +2.80
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the 28 slots that count.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

28 Jul – 2 Aug
StarLadder StarSeries Fall 2026: North American Qualifier
The event's page →
Record3–1
Head to head+51.42
Still counts96%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NRGAug 2A loss -6.48
W NRGAug 1Bounty collected #5Opponent network #7LAN wins +23.77
W SportsBetExpertJul 30Bounty collectedOpponent network #6LAN wins +22.88
W regainJul 28Bounty collectedOpponent network #9LAN wins +11.25
Was it worth going?
Bounty collected1 / 10 Opponent network3 / 10 LAN wins0 / 10

It holds 4 of the 28 slots that count.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

9 Jul – 11 Jul
BLAST Open Fall 2026: North American Qualifier
Record2–1
Head to head+17.01
Still counts81%

These results are down to 81% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L M80Jul 11A loss -2.60
W regainJul 10Bounty collected #4Opponent network #1LAN wins +10.49
W NuToriousJul 9Bounty collectedOpponent network #4LAN wins +9.12
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the 28 slots that count.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

27 May – 28 May
ESL Challenger League Season 51: North America
Record1–1
Head to head+6.51
Still counts52%

These results are down to 52% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L M80May 28A loss -1.87
W Chicken CoopMay 27Bounty collected #8Opponent networkLAN wins +8.38
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the 28 slots that count.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

26 Apr – 3 May
ESL Challenger League Season 51: North America - Cup 4
Record5–1
Head to head+20.42
Still counts35%

These results are down to 35% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W WildcardMay 3Bounty collected #1Opponent networkLAN wins +9.12
W ZomblersMay 2A win outside the ten best +3.33
L WildcardMay 1A loss -1.94
W ZomblersApr 29A win outside the ten best +2.95
W Chicken CoopApr 27Bounty collected #7Opponent network #10LAN wins +5.54
W New LegendsApr 26A win outside the ten best +1.42
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 3 of the 28 slots that count.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

25 Apr
FRAG 20
Record1–2
Head to head-0.88
Still counts30%

These results are down to 30% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MarsborneApr 25A loss -4.32
L WildcardApr 25A loss -1.75
W MarsborneApr 25Bounty collected #9Opponent network #8LAN wins #1 +5.19
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the 28 slots that count.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

12 Apr – 14 Apr
CCT Season 3 North American Series 4
Record2–1
Head to head-0.72
Still counts23%

These results are down to 23% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MarsborneApr 14A loss -5.20
W regainApr 13A win outside the ten best +2.82
W Club 333Apr 12A win outside the ten best +1.66
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.72.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

4 Apr – 6 Apr
PGL Bucharest 2026
Record0–3
Head to head-4.97
Still counts17%

These results are down to 17% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BC.GameApr 6A loss -3.86
L 3DMAXApr 5A loss -0.38
L NRGApr 4A loss -0.73
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.97.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

28 Mar – 29 Mar
FRAG York 2026
Record5–0
Head to head+5.00
Still counts12%

These results are down to 12% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Fisher CollegeMar 29Bounty collectedOpponent networkLAN wins #2 +1.72
W BOSSMar 29Bounty collectedOpponent networkLAN wins #3 +0.96
W NuToriousMar 28Bounty collectedOpponent networkLAN wins #4 +1.73
W MemeoriesMar 28Bounty collectedOpponent networkLAN wins #5 +0.31
W Oatzu's HipsMar 28Bounty collectedOpponent networkLAN wins #6 +0.28
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins5 / 10

Their most valuable event. It holds 5 of the 28 slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

21 Mar – 22 Mar
Generation NSTLGA Washington Open
Record2–0
Head to head+1.94
Still counts7%

These results are down to 7% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ImperialMar 22Bounty collected #10Opponent networkLAN wins #7 +1.77
W West Coast GrindersMar 21Bounty collectedOpponent networkLAN wins #8 +0.17
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 3 of the 28 slots that count.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

12 Mar
Roman Imperium Cup VI
Record2–2
Head to head-0.06
Still counts1%

These results are down to 1% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Ninjas in PyjamasMar 12A loss -0.14
L EYEBALLERSMar 12A loss -0.01
W SAW YoungstersMar 12Bounty collectedOpponent networkLAN wins #9 +0.07
W IDoPiecaMar 12Bounty collectedOpponent networkLAN wins #10 +0.02
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the 28 slots that count.

Valve counts only the ten best wins in each of these three factors. 28 of the thirty slots are filled. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Voca that is 831.4 plus 138.6.

The two parts

Valve's · release 7 Sep 2026
Starting value831.4
+
Head to head+138.6
=
Points970

The head-to-head correction is 14.3% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.396median 0.531
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.302median 0.510
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.094median 0.182
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.115median 0.708
VocaMedian of the 15 chasing the slots in Americas
The four factors0.396 + 0.302 + 0.094 + 0.115
Their average÷ 4 = 0.227
Stretched onto 400–2,000400 + 0.227 ÷ 0.841 × 1,600 = 831.4
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.

Voca: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,597
Rank by our Elo51 of 550
Valve's world standing92

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W L L L W W L W L L W W W L W W W L W W L W W W L W W W W W
Every match by opponent strength

1 of the 40 matches were against sides in the world's top 30, and the largest change in any of them was 0.1 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.