← Race to the Major

Envy

Europe #33
6 stage 36 stage 26 stage 1
Graviti · Kursy · Lucky · Maka · misutaaa
Outside the profile on two of seven. Below it on opponent network and win rate.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Profile · against the clubs holding a Major slot
Bounty offered82 Bounty collected72 Opponent network61 LAN wins67 Activity72 Win rate10 Head to head10
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
33rd
Not qualified
Europe on Valve's invitation standings, 2 Nov
Europe standing
33rd
  1. 31magic
  2. 32BBL
  3. 33Envy
  4. 34Sangal
  5. 35PRIVATE
15 places outside the Major
VRS points
1,360
World #43 · 151 behind 100 Thieves
Not qualified

Not qualified: 33rd in Europe on Valve's invitation standings of 2 Nov, 15 places outside.

// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1.

What we said

Our forecast before the cut

We made no forecast for them before the cut.

How these numbers are made
  • Who goes to the Major is Valve's: its invitation standings of 2 Nov 2026, the slots taken down each region's standing, a roster no longer intact skipped.
  • What we said is our last forecast made before the cut, as it stood that day, whether it was right or not.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act two

How they got here

47 matches in Valve's six-month window, 19 won, across 18 events, every figure Valve's own, from the published standings.

27 Oct – 28 Oct
Tesla Cup 2026
The event's page →
Record1–2
Head to head-14.70
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GamerLegionOct 28A loss -15.44
W LuminosityOct 28Bounty collected #9Opponent networkLAN wins #1 +16.31
L GamerLegionOct 27A loss -15.57
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

20 Oct – 21 Oct
DraculaN Season 7
The event's page →
Record1–2
Head to head-27.74
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FaZeOct 21A loss -9.41
W INFINITEOct 20Bounty collectedOpponent network #9LAN wins #2 +7.72
L BASEMENT BOYSOct 20A loss -26.05
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Oct
Stake Pulse Beat III
The event's page →
Record0–2
Head to head-20.00
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MIBROct 15A loss -10.26
L HEROICOct 15A loss -9.74
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -20.00.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Sep – 27 Sep
1win Private Club 1
The event's page →
Record1–2
Head to head-21.00
Still counts96%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GamerLegionSep 27A loss -16.73
W AllianceSep 26Bounty collected #2Opponent networkLAN wins #3 +11.29
L Ninjas in PyjamasSep 25A loss -15.56
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Sep – 23 Sep
Logitech G Play Connect 2026
The event's page →
Record6–2
Head to head+55.45
Still counts94%
8 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W LuminositySep 23Bounty collected #8Opponent networkLAN wins #4 +14.85
W Inner CircleSep 22Bounty collected #7Opponent network #5LAN wins #5 +16.25
W M80Sep 19Bounty collected #6Opponent network #8LAN wins #6 +17.00
W INFINITESep 18Bounty collectedOpponent network #6LAN wins #7 +7.30
L LiquidSep 18A loss -8.93
W BBLSep 18Bounty collectedOpponent network #1LAN wins #8 +12.93
L Inner CircleSep 18A loss -10.68
W EYEBALLERSSep 18Bounty collectedOpponent networkLAN wins #9 +6.73
Was it worth going?
Bounty collected3 / 10 Opponent network4 / 10 LAN wins6 / 10

Their most valuable event. It holds 13 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep – 11 Sep
Thunderpick World Championship 2026: Global Qualifier
The event's page →
Record1–2
Head to head-20.94
Still counts85%

These results are down to 85% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 100 ThievesSep 11A loss -10.43
L BBLSep 10A loss -15.43
W AcendSep 9Bounty collectedOpponent network #3LAN wins +4.92
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Aug – 3 Sep
NODWIN Clutch Series 11
Record4–0
Head to head+28.37
Still counts80%

These results are down to 80% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W HOTUSep 3Bounty collected #5Opponent network #2LAN wins +16.15
W INFINITESep 3A win outside the ten best +8.28
W WalczakiSep 2A win outside the ten best +1.32
W ButterflyAug 31Bounty collectedOpponent network #7LAN wins +2.62
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Sep
Intel Extreme Masters Beijing 2026: Global Qualifier
Record0–2
Head to head-17.27
Still counts79%

These results are down to 79% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MIBRSep 2A loss -7.63
L HEROICSep 2A loss -9.64
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -17.27.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 15 Aug
Esports World Cup 2026
Record0–2
Head to head-17.83
Still counts67%

These results are down to 67% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L magicAug 15A loss -11.93
L Natus VincereAug 12A loss -5.90
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -17.83.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

30 Jul
BLAST Bounty Summer 2026
Record0–1
Head to head-0.72
Still counts57%

These results are down to 57% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MOUZJul 30A loss -0.72
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.72.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jul – 26 Jul
BLAST Bounty Summer 2026: Closed Qualifier
Record2–0
Head to head+20.99
Still counts54%

These results are down to 54% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W FUTJul 26Bounty collected #1Opponent networkLAN wins +13.87
W magicJul 24Bounty collected #3Opponent networkLAN wins +7.12
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jul
StarLadder StarSeries Fall 2026: European Qualifier
Record0–1
Head to head-15.51
Still counts52%

These results are down to 52% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L WalczakiJul 23A loss -15.51
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -15.51.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-9.18
Still counts51%

These results are down to 51% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Iberian SoulJul 21A loss -9.18
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -9.18.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Jul – 17 Jul
Stake Ranked Episode 3
Record1–2
Head to head-7.22
Still counts48%

These results are down to 48% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L K27Jul 17A loss -7.38
W paiNJul 16Bounty collected #10Opponent networkLAN wins +6.56
L HEROICJul 15A loss -6.40
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+6.35
Still counts48%

These results are down to 48% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Iberian SoulJul 17Bounty collectedOpponent network #10LAN wins #10 +6.35
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Jul – 4 Jul
XSE Pro League 2026
Record1–3
Head to head-11.24
Still counts39%

These results are down to 39% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FaZeJul 4A loss -4.16
L 9zJul 3A loss -4.93
L EYEBALLERSJul 2A loss -9.80
W Ninjas in PyjamasJul 1Bounty collected #4Opponent network #4LAN wins +7.65
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May – 28 May
Stake Ranked Episode 2
Record0–2
Head to head-6.01
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AllianceMay 28A loss -3.21
L magicMay 27A loss -2.80
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -6.01.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 May – 20 May
CS Asia Championships 2026
Record0–2
Head to head-1.91
Still counts10%

These results are down to 10% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LiquidMay 20A loss -0.96
L MIBRMay 19A loss -0.95
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.91.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 2 November 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Envy that is 1,439.5 minus 80.1.

The two parts

Valve's · release 2 Nov 2026
Starting value1,439.5
+
Head to head−80.1
=
Points1,360

The head-to-head correction is 5.9% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.610median 0.644
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.497median 0.615
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.222median 0.347
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.890median 0.937
EnvyMedian of the 24 chasing the slots in Europe
The four factors0.610 + 0.497 + 0.222 + 0.890
Their average÷ 4 = 0.555
Stretched onto 400–2,000400 + 0.555 ÷ 0.854 × 1,600 = 1,439.3
  • 0.854 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 376 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,439.5; the factors here are rounded to three decimals.

Envy: Below the median of the 24 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,485
Rank by our Elo113 of 544
Valve's world standing43

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L L W L L W W W W L L W L W L W W W W L W L L L L W L L W L
Every match by opponent strength

21 of the 47 matches were against sides in the world's top 30, and the largest change in any of them was 17.0 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.