Thunderpick World Championship 2026: Global Qualifier

Sep 9, 2026 – Sep 13, 2026 · 27 matches

Results, standings and most-played maps from the 27 professional Counter-Strike 2 matches tracked at Thunderpick World Championship 2026: Global Qualifier, across 16 teams.

Standings
# Team W–L Maps Elo
1 Virtus.pro 5–1 12–4 1548
2 HOTU 4–1 8–5 1561
3 HEROIC 3–1 7–4 1578
4 BBL 3–1 7–4 1504
5 FOKUS 2–1 5–2 1514
6 100 Thieves 2–2 5–4 1482
7 1win 2–2 5–6 1495
8 Wildcard 2–2 4–5 1388
9 3DMAX 1–2 3–4 1496
10 Ninjas in Pyjamas 1–2 3–4 1447
11 Nemesis 1–2 3–4 1433
12 K27 1–2 3–5 1454
13 EYEBALLERS 0–2 1–4 1432
14 INFINITE 0–2 1–4 1431
15 Acend 0–2 0–4 1458
16 BESTIA 0–2 0–4 1432
Most played maps
Cache · 14 Ancient · 13 Mirage · 12 Dust2 · 11 Nuke · 7 Anubis · 5 Inferno · 5
All matches
Date Match Score Format
Sep 13 Virtus.pro vs HOTU 3:0 BO5
Sep 13 Virtus.pro vs HEROIC 2:1 BO3
Sep 13 BBL vs HOTU 1:2 BO3
Sep 12 HEROIC vs 1win 2:1 BO3
Sep 12 HOTU vs 100 Thieves 2:0 BO3
Sep 12 BBL vs Wildcard 2:0 BO3
Sep 12 FOKUS vs Virtus.pro 1:2 BO3
Sep 11 1win vs Ninjas in Pyjamas 2:1 BO3
Sep 11 3DMAX vs 100 Thieves 0:2 BO3
Sep 11 Nemesis vs Wildcard 0:2 BO3
Sep 11 K27 vs Virtus.pro 0:2 BO3
Sep 10 FOKUS vs 1win 2:0 BO3
Sep 10 Ninjas in Pyjamas vs INFINITE 2:0 BO3
Sep 10 Acend vs 100 Thieves 0:2 BO3
Sep 10 3DMAX vs BBL 1:2 BO3
Sep 10 HOTU vs Nemesis 2:1 BO3
Sep 10 Wildcard vs EYEBALLERS 2:1 BO3
Sep 10 HEROIC vs K27 2:1 BO3
Sep 10 BESTIA vs Virtus.pro 0:2 BO3
Sep 9 Ninjas in Pyjamas vs FOKUS 0:2 BO3
Sep 9 1win vs INFINITE 2:1 BO3
Sep 9 100 Thieves vs BBL 1:2 BO3
Sep 9 EYEBALLERS vs Nemesis 0:2 BO3
Sep 9 3DMAX vs Acend 2:0 BO3
Sep 9 HEROIC vs BESTIA 2:0 BO3
Sep 9 K27 vs Virtus.pro 2:1 BO3
Sep 9 HOTU vs Wildcard 2:0 BO3

How this event page is built

Standings are computed from the matches themselves — first by series wins, then by map difference, with each team's Elo strength rating as the final tiebreak — so the table re-sorts automatically as new results come in rather than waiting on an official bracket feed. The most-played maps show which parts of the pool the field kept leaving in over the event. Everything updates as fresh results sync.