CS2 pro stats explained
Rating: the headline number
Rating is the single figure most often used to sum up a Counter-Strike 2 player's performance. It rolls several things — kills, deaths, survival, and impact in the rounds that matter — into one number, calibrated so that 1.00 is an average professional. Anything comfortably above 1.00 means a player is contributing more than their share; the very best in the world sustain figures north of 1.15 across a full season. Because it blends several inputs, rating is harder to game than any single stat.
K/D ratio
K/D is the simplest measure: total kills divided by total deaths. A K/D above 1.0 means a player finishes more duels than they lose. It is easy to read but blunt — it says nothing about when those kills happened or whether the player was trading, entrying or holding an angle. Treat it as a starting point, not a verdict.
ADR — average damage per round
ADR is the average damage a player deals per round. It captures contribution that the kill count misses: the chip damage that sets up a teammate's kill, or the shots that win a round without landing the final blow. A high ADR alongside a modest K/D often marks a selfless entry or support player who softens targets for others to finish.
KAST — consistency, not fireworks
KAST is the percentage of rounds in which a player got a Kill, an Assist, Survived, or was Traded when they died. In plain terms, it measures how often a player did something useful — even in rounds where they didn't top the scoreboard. A high KAST is the signature of a dependable player who rarely has a wasted round, which matters as much over a long series as raw fragging power.
A word on sample size
All of these numbers reward a large sample. A stand-in who plays two maps can post a gaudy rating that means little; a starter judged over dozens of maps is telling you something real. When comparing players, always keep an eye on how many maps sit behind the figures.
Related on Fragcharts: Top CS2 players · Team strength ratings · CS2 World Ranking