← Race to the Major

K27

Europe
6 stage 36 stage 26 stage 1
clax · kashl1d · qw1nk1 · X5G7V · xeedo
Outside the profile on two of seven. They match it on bounty collected, opponent network, LAN wins and win rate and beat it on activity.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Down on two of seven since the 3 August release. Up on LAN wins and activity.Dashed is K27's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered64 Bounty collected69 Opponent network80 LAN wins98 Activity98 Win rate48 Head to head0
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
4%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Europe standing
29th
  1. 273DMAX
  2. 28EYEBALLERS
  3. 29K27
  4. 30BC.Game
  5. 31Virtus.pro
11 places outside the Major
VRS points
1,283
World #37 · 96 behind HEROIC
Since April
22nd to 29th
Valve's standings
Next match
vs Metizport
6days away
Oct 7 · BO3 · 1win Private Club 2: Closed Qualifier
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. K27 are 29th, 11 places outside.

4% K27 are 29th, 11 places outside the 18, 96 points behind HEROIC Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Europe · 18 slots
TodayValve's Regional Standings, 7 Sep
1Spirit2,031
2MOUZ1,902
3Falcons1,881
4FUT1,846
5Vitality1,841
6G21,723
7FaZe1,599
9Aurora1,553
10B81,515
12BETBOOM1,499
13BIG1,480
14PARIVISION1,461
15Astralis1,446
16Alliance1,402
17magic1,402
18HEROIC1,379
19HOTU1,371
23Betclic1,331
29K271,283
At the cutOurs · ordered by median place · range · chance of the Major
1Spirit1–2>99%
4MOUZ2–7>99%
2Falcons2–6>99%
7FUT4–9>99%
3Vitality1–5>99%
5G23–7>99%
14FaZe10–2572%
9Natus Vincere6–2286%
6Aurora4–8>99%
10B89–1598%
15Inner Circle13–2358%
8BETBOOM5–10>99%
16BIG12–2754%
12PARIVISION9–3068%
11Astralis10–2088%
19Alliance14–3027%
21magic15–2822%
13HEROIC10–1892%
22HOTU16–3121%
18100 Thieves13–2843%
20GamerLegion15–2723%
17Ninjas in Pyjamas14–2743%
24Betclic31–45<1%
23K2722–384%
K27Comes up across the cutFalls outThe cut

100 Thieves and Ninjas in Pyjamas come up into the 18, Alliance and magic fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
CIS LAN Championship 8Sep 29 – Oct 2 · Tier C · LAN 3impact
1win Private Club 2: Closed QualifierOct 7 – Oct 10 · Tier B · Online 19impact
K27#29 Europe 4%now <1%6%

Our model also expects them at 2 more events before the cut.

// Act two

How they got here

69 matches in Valve's six-month window, 40 won, across 24 events. Every figure below is Valve's own, taken from the published standings.

6 Sep
PGL Masters Bucharest 2026: European Open Qualifier 2
The event's page →
Record2–1
Head to head-14.20
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L SINNERSSep 6A loss -23.46
W Nordic PartnersSep 6A win outside the ten best +2.30
W ButterflySep 6A win outside the ten best +6.96
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -14.20.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Sep – 3 Sep
Intel Extreme Masters Beijing 2026: Global Qualifier
The event's page →
Record3–2
Head to head+11.75
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Eternal FireSep 3A loss -24.73
W MIBRSep 3Bounty collected #9Opponent networkLAN wins +20.31
W NemigaSep 3A win outside the ten best +7.32
W GamerLegionSep 2Bounty collected #6Opponent networkLAN wins +18.78
L magicSep 2A loss -9.93
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Aug – 30 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–2
Head to head-45.69
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Nuclear TigeRESAug 30A loss -20.63
L ex-RUBYAug 29A loss -25.06
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -45.69.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 26 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–1
Head to head-10.03
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HOTUAug 26A loss -13.29
W SPARTAAug 25A win outside the ten best +3.26
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -10.03.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+5.08
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Rune EatersAug 23A win outside the ten best +5.08
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +5.08.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 14 Aug
Esports World Cup 2026
The event's page →
Record0–2
Head to head-13.10
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MIBRAug 14A loss -11.73
L FalconsAug 12A loss -1.37
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.10.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
The event's page →
Record5–0
Head to head+38.75
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W fnaticAug 9Bounty collected #8Opponent network #1LAN wins #1 +15.53
W EYEBALLERSAug 9Bounty collected #2Opponent network #3LAN wins #2 +14.51
W SAWAug 9Bounty collectedOpponent networkLAN wins #3 +1.30
W SINNERSAug 8Bounty collected #4Opponent network #2LAN wins #4 +7.16
W Dark TigreAug 7Bounty collectedOpponent networkLAN wins #5 +0.25
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins5 / 10

Their most valuable event. It holds 11 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Jul
CCT Europe 2026 Series 5
The event's page →
Record0–1
Head to head-26.03
Still counts95%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Just PlayersJul 31A loss -26.03
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -26.03.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Jul – 23 Jul
StarLadder StarSeries Fall 2026: European Qualifier
Record0–2
Head to head-25.43
Still counts89%

These results are down to 89% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L INFINITEJul 23A loss -19.01
L AuroraJul 22A loss -6.42
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -25.43.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Jul – 18 Jul
Stake Ranked Episode 3
Record4–2
Head to head+5.73
Still counts86%

These results are down to 86% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HEROICJul 18A loss -13.73
W Ninjas in PyjamasJul 18Bounty collected #3Opponent network #7LAN wins #6 +11.65
W 3DMAXJul 17Bounty collected #1Opponent network #9LAN wins #7 +10.71
W PhantomJul 17Bounty collectedOpponent network #4LAN wins #8 +5.22
W WildcardJul 16Bounty collected #5Opponent networkLAN wins #9 +6.13
L Ninjas in PyjamasJul 15A loss -14.25
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins4 / 10

It holds 10 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jun
Super DraculaN Season 1
Record0–2
Head to head-33.14
Still counts69%

These results are down to 69% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L INFINITEJun 23A loss -15.74
L WalczakiJun 23A loss -17.40
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -33.14.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Jun – 21 Jun
Stake Ranked Episode 3: Closed Qualifier
Record3–0
Head to head+11.48
Still counts68%

These results are down to 68% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BBLJun 21A win outside the ten best +4.40
W AcendJun 20Bounty collected #10Opponent network #6LAN wins +6.78
W SHISHKAJun 19A win outside the ten best +0.30
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Jun
CCT Europe 2026 Series 4
Record0–1
Head to head-13.08
Still counts67%

These results are down to 67% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Virtus.proJun 19A loss -13.08
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.08.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

14 Jun – 17 Jun
NODWIN Clutch Series 9
Record2–1
Head to head-4.03
Still counts65%

These results are down to 65% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Nuclear TigeRESJun 17A loss -16.63
W 100 ThievesJun 16Bounty collected #7Opponent network #10LAN wins +9.40
W WalczakiJun 14Bounty collectedOpponent network #5LAN wins +3.20
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May – 28 May
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–2
Head to head-21.57
Still counts52%

These results are down to 52% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Nuclear TigeRESMay 28A loss -13.69
L Virtus.proMay 28A loss -9.92
W ButterflyMay 27Bounty collectedOpponent network #8LAN wins #10 +2.04
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 May
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–0
Head to head+3.25
Still counts50%

These results are down to 50% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W WWMay 25A win outside the ten best +2.43
W PsychoFaceMay 25A win outside the ten best +0.82
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +3.25.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 May – 11 May
PGL Astana 2026
Record0–3
Head to head-18.84
Still counts40%

These results are down to 40% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L magicMay 11A loss -7.66
L Iberian SoulMay 10A loss -10.38
L FalconsMay 9A loss -0.80
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -18.84.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Apr – 5 Apr
CIS LAN Championship 4
Record2–2
Head to head-8.43
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L WWApr 5A loss -4.47
L BET-MApr 5A loss -4.82
W UPGRADEApr 4A win outside the ten best +0.54
W ColorApr 2A win outside the ten best +0.32
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -8.43.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Mar – 3 Apr
PGL Astana 2026: European Qualifier
Record3–2
Head to head-2.75
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L magicApr 3A loss -2.94
W 100 ThievesApr 3A win outside the ten best +2.24
L magicApr 2A loss -2.81
W LavkedApr 1A win outside the ten best +0.18
W WWMar 31A win outside the ten best +0.58
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.75.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.31
Still counts14%

These results are down to 14% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W NOVAQMar 31A win outside the ten best +0.31
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.31.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Mar – 26 Mar
ESL Challenger League Season 51: Europe - Cup 2
Record4–2
Head to head-5.06
Still counts10%

These results are down to 10% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NemigaMar 26A loss -2.90
L ColorMar 25A loss -2.71
W NemesisMar 23A win outside the ten best +0.34
W ex-RUBYMar 21A win outside the ten best +0.02
W G2 AresMar 19A win outside the ten best +0.15
W Bushido WildcatsMar 17A win outside the ten best +0.04
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.06.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Mar – 20 Mar
CCT Season 3 European Series 18
Record4–0
Head to head+2.32
Still counts6%

These results are down to 6% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BIGMar 20A win outside the ten best +1.26
W Black PhoenixMar 20A win outside the ten best +0.07
W Inner CircleMar 19A win outside the ten best +0.98
W Eternal FireMar 18A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +2.32.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Mar
CIS LAN Championship 3
Record2–0
Head to head+0.04
Still counts1%

These results are down to 1% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W WWMar 12A win outside the ten best +0.03
W NemesisMar 12A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.04.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Mar
CCT Season 3 European Series 17
Record0–1
Head to head-0.14
Still counts0%

These results are down to 0% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-RUBYMar 12A loss -0.14
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.14.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For K27 that is 1,446.1 minus 162.8.

The two parts

Valve's · release 7 Sep 2026
Starting value1,446.1
+
Head to head−162.8
=
Points1,283

The head-to-head correction is 12.7% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.475median 0.658
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.453median 0.558
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.271median 0.287
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 1.000median 0.853
K27Median of the 24 chasing the slots in Europe
The four factors0.475 + 0.453 + 0.271 + 1.000
Their average÷ 4 = 0.550
Stretched onto 400–2,000400 + 0.550 ÷ 0.841 × 1,600 = 1,445.9
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,446.1; the factors here are rounded to three decimals.

K27: Above the median of the 24 chasing the slots on LAN wins, below on bounty offered, bounty collected and opponent network.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,616
Rank by our Elo38 of 538
Valve's world standing37

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L L W W W W L L L L W W W W W L L W W L L L L W W W L W W L
Every match by opponent strength

18 of the 69 matches were against sides in the world's top 30, and the largest change in any of them was 20.3 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.