Perfect World Shanghai Major 2024: European RMR B

Nov 21, 2024 – Nov 24, 2024 · 34 matches

Results, standings and most-played maps from the 34 professional Counter-Strike 2 matches tracked at Perfect World Shanghai Major 2024: European RMR B, across 14 teams.

Standings
# Team W–L Maps Elo
1 Spirit 4–2 7–3 1883
2 3DMAX 3–0 4–1 1496
3 BIG 3–0 4–1 1450
4 G2 3–1 5–3 1680
5 HEROIC 3–1 4–2 1578
6 Virtus.pro 3–1 4–2 1548
7 Passion UA 3–2 6–4 1424
8 Ninjas in Pyjamas 3–3 5–5 1447
9 Astralis 2–2 4–6 1551
10 Sashi 2–3 3–5 1459
11 Eternal Fire 1–3 2–4 1555
12 Aurora 1–2 1–4 1671
13 B8 0–3 1–4 1593
14 PARIVISION 0–2 1–4 1515
Most played maps
Ancient · 13 Mirage · 11 Dust2 · 10 Vertigo · 7 Anubis · 6 Inferno · 5 Nuke · 5
All matches
Date Match Score Format
Nov 24 Ninjas in Pyjamas vs Spirit 0:2 BO3
Nov 24 Spirit vs Sashi 2:0 BO3
Nov 24 Astralis vs Passion UA 0:2 BO3
Nov 24 Ninjas in Pyjamas vs 9 Pandas 2:1 BO3
Nov 23 G2 vs Spirit 2:1 BO3
Nov 23 Eternal Fire vs Astralis 1:2 BO3
Nov 23 Passion UA vs HEROIC 1:2 BO3
Nov 23 TSM vs Ninjas in Pyjamas 0:2 BO3
Nov 23 Sashi vs Virtus.pro 1:2 BO3
Nov 23 9 Pandas vs Aurora 2:0 BO3
Nov 22 Astralis vs B8 2:1 BO3
Nov 22 G2 vs 3DMAX 1:2 BO3
Nov 22 TSM vs PARIVISION 2:1 BO3
Nov 22 BIG vs Passion UA 2:1 BO3
Nov 22 HEROIC vs Ninjas in Pyjamas 1:0 BO1
Nov 22 Eternal Fire vs Sashi 0:1 BO1
Nov 22 Virtus.pro vs 9 Pandas 1:0 BO1
Nov 22 Spirit vs Aurora 1:0 BO1
Nov 21 HEROIC vs BIG 0:1 BO1
Nov 21 Virtus.pro vs TSM 1:0 BO1
Nov 21 Astralis vs Sashi 0:1 BO1
Nov 21 Eternal Fire vs 3DMAX 0:1 BO1
Nov 21 B8 vs Aurora 0:1 BO1
Nov 21 G2 vs 9 Pandas 1:0 BO1
Nov 21 Ninjas in Pyjamas vs PARIVISION 1:0 BO1
Nov 21 Spirit vs Passion UA 0:1 BO1
Nov 21 3DMAX vs TSM 1:0 BO1
Nov 21 BIG vs Sashi 1:0 BO1
Nov 21 HEROIC vs PARIVISION 1:0 BO1
Nov 21 Astralis vs 9 Pandas 0:1 BO1
Nov 21 Eternal Fire vs Aurora 1:0 BO1
Nov 21 Virtus.pro vs Passion UA 0:1 BO1
Nov 21 G2 vs Ninjas in Pyjamas 1:0 BO1
Nov 21 Spirit vs B8 1:0 BO1

How this event page is built

Standings are computed from the matches themselves — first by series wins, then by map difference, with each team's Elo strength rating as the final tiebreak — so the table re-sorts automatically as new results come in rather than waiting on an official bracket feed. The most-played maps show which parts of the pool the field kept leaving in over the event. Everything updates as fresh results sync.