XSE Pro League 2026

Jul 1, 2026 – Jul 12, 2026 · 40 matches

Results, standings and most-played maps from the 40 professional Counter-Strike 2 matches tracked at XSE Pro League 2026, across 15 teams.

Standings
# Team W–L Maps Elo
1 9z 62 11–5 1548
2 PARIVISION 52 8–7 1497
3 FaZe 43 9–5 1574
4 Alliance 42 7–4 1503
5 TYLOO 31 5–2 1478
6 BIG 33 6–5 1487
7 Nemesis 32 6–5 1479
8 BetBoom 31 4–3 1470
9 B8 23 3–4 1482
10 MIBR 23 3–5 1489
11 EYEBALLERS 23 4–6 1466
12 Ninjas in Pyjamas 13 3–5 1493
13 3DMAX 13 1–4 1471
14 Lynn Vision 13 1–4 1471
15 SINNERS 03 0–4 1449
Most played maps
Ancient · 23 Mirage · 12 Inferno · 12 Dust2 · 9 Nuke · 6 Cache · 5 Anubis · 5
All matches
Date Match Score Format
Jul 12 9z vs PARIVISION 3:0 BO5
Jul 11 PARIVISION vs FaZe 2:1 BO3
Jul 11 9z vs Alliance 2:1 BO3
Jul 10 FaZe vs BetBoom 2:0 BO3
Jul 10 PARIVISION vs BIG 2:1 BO3
Jul 9 Alliance vs Nemesis 2:1 BO3
Jul 9 TYLOO vs 9z 1:2 BO3
Jul 5 EYEBALLERS vs FaZe 1:2 BO3
Jul 5 B8 vs BIG 0:2 BO3
Jul 5 MIBR vs 9z 0:2 BO3
Jul 4 EYEBALLERS vs Nemesis 1:2 BO3
Jul 4 FaZe vs 3DMAX 2:0 BO3
Jul 4 Alliance vs 9z 2:0 BO3
Jul 4 BIG vs Ninjas in Pyjamas 2:1 BO3
Jul 4 PARIVISION vs MIBR 2:1 BO3
Jul 4 B8 vs Lynn Vision 2:0 BO3
Jul 3 BetBoom vs Nemesis 2:1 BO3
Jul 3 FaZe vs SINNERS 2:0 BO3
Jul 3 B8 vs Alliance 0:1 BO1
Jul 3 BIG vs MIBR 0:1 BO1
Jul 3 3DMAX vs 9z 0:1 BO1
Jul 3 PARIVISION vs Lynn Vision 1:0 BO1
Jul 3 Luminosity vs Ninjas in Pyjamas 1:2 BO3
Jul 3 EYEBALLERS vs TYLOO 0:2 BO3
Jul 2 B8 vs Nemesis 0:1 BO1
Jul 2 9z vs SINNERS 1:0 BO1
Jul 2 BetBoom vs BIG 1:0 BO1
Jul 2 PARIVISION vs TYLOO 0:1 BO1
Jul 2 Luminosity vs Lynn Vision 0:1 BO1
Jul 2 FaZe vs MIBR 0:1 BO1
Jul 2 Alliance vs Ninjas in Pyjamas 1:0 BO1
Jul 2 3DMAX vs EYEBALLERS 0:1 BO1
Jul 1 B8 vs MIBR 1:0 BO1
Jul 1 BIG vs Lynn Vision 1:0 BO1
Jul 1 BetBoom vs SINNERS 1:0 BO1
Jul 1 PARIVISION vs Alliance 1:0 BO1
Jul 1 Luminosity vs Nemesis 0:1 BO1
Jul 1 9z vs EYEBALLERS 0:1 BO1
Jul 1 3DMAX vs Ninjas in Pyjamas 1:0 BO1
Jul 1 FaZe vs TYLOO 0:1 BO1

How this event page is built

Standings are computed from the matches themselves — first by series wins, then by map difference, with each team's Elo strength rating as the final tiebreak — so the table re-sorts automatically as new results come in rather than waiting on an official bracket feed. The most-played maps show which parts of the pool the field kept leaving in over the event. Everything updates as fresh results sync.