BLAST Bounty Spring 2025: Closed Qualifier

Jan 14, 2025 – Jan 19, 2025 · 24 matches

Results, standings and most-played maps from the 24 professional Counter-Strike 2 matches tracked at BLAST Bounty Spring 2025: Closed Qualifier, across 29 teams.

Standings
# Team W–L Maps Elo
1 Spirit 20 4–0 1883
2 Vitality 20 4–0 1812
3 Natus Vincere 20 4–0 1653
4 Eternal Fire 20 4–0 1555
5 paiN 20 4–1 1436
6 G2 20 4–2 1680
7 BetBoom 20 4–2 1612
8 HEROIC 20 4–2 1578
9 Liquid 11 3–2 1492
10 BIG 11 3–2 1450
11 Falcons 11 2–2 1790
12 FURIA 11 3–3 1676
13 Astralis 11 2–2 1551
14 Virtus.pro 11 2–2 1548
15 FlyQuest 11 2–2 1440
16 FaZe 11 2–3 1562
17 MOUZ 01 1–2 1719
18 B8 01 1–2 1593
19 3DMAX 01 1–2 1496
20 Nemiga 01 1–2 1469
21 GamerLegion 01 1–2 1464
22 M80 01 1–2 1432
23 MIBR 01 0–2 1513
24 SAW 01 0–2 1480
25 ENCE 01 0–2 1459
26 Metizport 01 0–2 1434
27 fnatic 01 0–2 1420
28 Fluxo 01 0–2 1403
29 Wildcard 01 0–2 1388
Most played maps
Dust2 · 12 Mirage · 10 Ancient · 9 Inferno · 9 Nuke · 7 Anubis · 6 Train · 4
All matches
Date Match Score Format
Jan 19 G2 vs BIG 2:1 BO3
Jan 19 Vitality vs Virtus.pro 2:0 BO3
Jan 19 BetBoom vs FURIA 2:1 BO3
Jan 19 Falcons vs Eternal Fire 0:2 BO3
Jan 18 Natus Vincere vs Astralis 2:0 BO3
Jan 18 Spirit vs FlyQuest 2:0 BO3
Jan 18 FaZe vs paiN 0:2 BO3
Jan 18 Liquid vs HEROIC 1:2 BO3
Jan 17 G2 vs B8 2:1 BO3
Jan 17 MOUZ vs BetBoom 1:2 BO3
Jan 17 FURIA vs Nemiga 2:1 BO3
Jan 17 paiN vs GamerLegion 2:1 BO3
Jan 16 Natus Vincere vs Imperial Valkyries 2:0 BO3
Jan 16 FaZe vs M80 2:1 BO3
Jan 16 Eternal Fire vs Fluxo 2:0 BO3
Jan 16 Complexity vs Virtus.pro 0:2 BO3
Jan 15 Vitality vs Metizport 2:0 BO3
Jan 15 Falcons vs ENCE 2:0 BO3
Jan 15 SAW vs BIG 0:2 BO3
Jan 15 Astralis vs Wildcard 2:0 BO3
Jan 14 Spirit vs fnatic 2:0 BO3
Jan 14 Liquid vs 9 Pandas 2:0 BO3
Jan 14 3DMAX vs HEROIC 1:2 BO3
Jan 14 FlyQuest vs MIBR 2:0 BO3

How this event page is built

Standings are computed from the matches themselves — first by series wins, then by map difference, with each team's Elo strength rating as the final tiebreak — so the table re-sorts automatically as new results come in rather than waiting on an official bracket feed. The most-played maps show which parts of the pool the field kept leaving in over the event. Everything updates as fresh results sync.