BLAST Bounty Winter 2026: Closed Qualifier

Jan 13, 2026 – Jan 18, 2026 · 24 matches

Results, standings and most-played maps from the 24 professional Counter-Strike 2 matches tracked at BLAST Bounty Winter 2026: Closed Qualifier, across 31 teams.

Standings
# Team W–L Maps Elo
1 Spirit 2–0 4–0 1883
2 Falcons 2–0 4–0 1790
3 HEROIC 2–0 4–0 1578
4 PARIVISION 2–0 4–0 1515
5 Vitality 2–0 3–0 1812
6 FURIA 2–0 4–1 1676
7 Liquid 2–0 4–2 1492
8 GamerLegion 2–0 4–2 1464
9 FUT 1–1 3–2 1649
10 Gentle Mates 1–1 3–2 1458
11 Aurora 1–1 3–3 1671
12 paiN 1–1 2–2 1436
13 EYEBALLERS 1–1 2–2 1432
14 Astralis 1–1 2–3 1551
15 Inner Circle 1–1 2–3 1537
16 Monte 1–1 2–3 1537
17 Natus Vincere 0–1 1–2 1653
18 FaZe 0–1 1–2 1562
19 HOTU 0–1 1–2 1561
20 3DMAX 0–1 1–2 1496
21 Ninjas in Pyjamas 0–1 1–2 1447
22 Passion UA 0–1 1–2 1424
23 fnatic 0–1 1–2 1419
24 BetBoom 0–1 0–2 1612
25 Virtus.pro 0–1 0–2 1548
26 9INE 0–1 0–2 1471
27 ENCE 0–1 0–2 1459
28 SINNERS 0–1 0–2 1440
29 ECSTATIC 0–1 0–2 1434
30 M80 0–1 0–2 1432
31 OG 0–1 0–2 1403
Most played maps
Mirage · 16 Nuke · 10 Dust2 · 8 Inferno · 7 Ancient · 6 Overpass · 4 Anubis · 3
All matches
Date Match Score Format
Jan 18 FUT vs FURIA 1:2 BO3
Jan 18 EYEBALLERS vs Vitality 0:1 BO3
Jan 18 Inner Circle vs Spirit 0:2 BO3
Jan 18 PARIVISION vs Astralis 2:0 BO3
Jan 17 Monte vs Falcons 0:2 BO3
Jan 17 GamerLegion vs Aurora 2:1 BO3
Jan 17 Gentle Mates vs Liquid 1:2 BO3
Jan 17 paiN vs HEROIC 0:2 BO3
Jan 16 FURIA vs 9INE 2:0 BO3
Jan 16 paiN vs BetBoom 2:0 BO3
Jan 16 Spirit vs SINNERS 2:0 BO3
Jan 16 PARIVISION vs ENCE 2:0 BO3
Jan 15 Falcons vs ECSTATIC 2:0 BO3
Jan 15 Liquid vs Ninjas in Pyjamas 2:1 BO3
Jan 15 3DMAX vs Inner Circle 1:2 BO3
Jan 15 Gentle Mates vs M80 2:0 BO3
Jan 14 Vitality vs Virtus.pro 2:0 BO3
Jan 14 Natus Vincere vs Monte 1:2 BO3
Jan 14 Friendly Campers vs HEROIC 0:2 BO3
Jan 14 GamerLegion vs Passion UA 2:1 BO3
Jan 13 Aurora vs HOTU 2:1 BO3
Jan 13 Astralis vs fnatic 2:1 BO3
Jan 13 FaZe vs EYEBALLERS 1:2 BO3
Jan 13 FUT vs OG 2:0 BO3

How this event page is built

Standings are computed from the matches themselves — first by series wins, then by map difference, with each team's Elo strength rating as the final tiebreak — so the table re-sorts automatically as new results come in rather than waiting on an official bracket feed. The most-played maps show which parts of the pool the field kept leaving in over the event. Everything updates as fresh results sync.