ESL Pro League Season 22 Stage 1

Sep 28, 2025 – Oct 2, 2025 · 32 matches

Results, standings and most-played maps from the 32 professional Counter-Strike 2 matches tracked at ESL Pro League Season 22 Stage 1, across 16 teams.

Standings
# Team W–L Maps Elo
1 HOTU 30 6–1 1561
2 GamerLegion 31 7–2 1464
3 G2 32 8–5 1680
4 Inner Circle 30 6–3 1537
5 Gentle Mates 31 7–4 1458
6 FURIA 32 6–5 1676
7 Astralis 32 7–7 1551
8 3DMAX 21 5–3 1496
9 Legacy 23 6–7 1726
10 B8 23 6–8 1593
11 ENCE 23 5–8 1459
12 HEROIC 12 4–4 1578
13 Fluxo 13 4–6 1403
14 M80 13 3–6 1432
15 NRG 03 1–6 1368
16 Rooster 03 0–6 1406
Most played maps
Ancient · 16 Mirage · 15 Overpass · 13 Inferno · 12 Dust2 · 10 Nuke · 10 Train · 5
All matches
Date Match Score Format
Oct 2 FURIA vs B8 2:1 BO3
Oct 2 Astralis vs Legacy 2:1 BO3
Oct 2 G2 vs ENCE 2:0 BO3
Oct 1 Legacy vs Gentle Mates 0:2 BO3
Oct 1 FURIA vs M80 2:0 BO3
Oct 1 3DMAX vs ENCE 2:1 BO3
Oct 1 Astralis vs HEROIC 2:1 BO3
Oct 1 G2 vs Fluxo 2:1 BO3
Oct 1 GamerLegion vs B8 2:0 BO3
Sep 30 FURIA vs Legacy 0:2 BO3
Sep 30 Astralis vs GamerLegion 0:2 BO3
Sep 30 NRG vs Fluxo 0:2 BO3
Sep 30 Inner Circle vs Gentle Mates 2:1 BO3
Sep 30 G2 vs B8 1:2 BO3
Sep 30 M80 vs Rooster 2:0 BO3
Sep 30 HOTU vs ENCE 2:0 BO3
Sep 29 FURIA vs Fluxo 2:0 BO3
Sep 29 G2 vs Gentle Mates 1:2 BO3
Sep 29 Legacy vs NRG 2:1 BO3
Sep 29 M80 vs HEROIC 0:2 BO3
Sep 29 Astralis vs ENCE 1:2 BO3
Sep 29 GamerLegion vs Inner Circle 1:2 BO3
Sep 29 3DMAX vs Rooster 2:0 BO3
Sep 29 B8 vs HOTU 1:2 BO3
Sep 28 M80 vs ENCE 1:2 BO3
Sep 28 HEROIC vs Gentle Mates 1:2 BO3
Sep 28 Legacy vs B8 1:2 BO3
Sep 28 FURIA vs HOTU 0:2 BO3
Sep 28 GamerLegion vs NRG 2:0 BO3
Sep 28 3DMAX vs Inner Circle 1:2 BO3
Sep 28 G2 vs Rooster 2:0 BO3
Sep 28 Astralis vs Fluxo 2:1 BO3

How this event page is built

Standings are computed from the matches themselves — first by series wins, then by map difference, with each team's Elo strength rating as the final tiebreak — so the table re-sorts automatically as new results come in rather than waiting on an official bracket feed. The most-played maps show which parts of the pool the field kept leaving in over the event. Everything updates as fresh results sync.