← Race to the Major

ex-ODDIK

Americas #30
2 stage 31 stage 26 stage 1
Ceruttera · diozera · nardes · NEKIZ · righi
Outside the profile on five of seven. Below it on bounty offered, bounty collected, opponent network, LAN wins and activity.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Profile · against the clubs holding a Major slot
Bounty offered24 Bounty collected31 Opponent network38 LAN wins9 Activity19 Win rate65 Head to head69
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
ex-ODDIK are 30th, 21 places outside the 9, 505 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
30th
  1. 28regain
  2. 29ALKA
  3. 30ex-ODDIK
  4. 31Iowa Stormboar
  5. 32Isurus
21 places outside the Major
VRS points
792
World #168 · 505 behind Imperial
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. ex-ODDIK are 30th, 21 places outside.

<1% ex-ODDIK are 30th, 21 places outside the 9, 505 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–22, 1 place up at the cut>99
2Legacy2 · 1–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–64, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–53, 1 place down at the cut>99
5Liquid5 · 3–65>99
6M806 · 4–66>99
7Imperial8 · 7–109, 2 places up at the cut82
8NRG8 · 7–10880
9DENDELE8 · 7–107, 2 places down at the cut80
The cut · top 9 go
10Fluxo10 · 8–1211, 1 place up at the cut41
11paiN12 · 10–1410, 1 place down at the cut7
12Voca12 · 10–1515, 3 places up at the cut5
13Wildcard13 · 10–1612, 1 place down at the cut4
14BESTIA14 · 11–16142
15SportsBetExpert14 · 12–1613, 2 places down at the cut<1
16ex-ODDIK37 · 28–4330, 14 places up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
15Voca1,182
30ex-ODDIK792
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 1–2>99%
1FURIA1 · 1–2>99%
4MIBR4 · 3–5>99%
39z3 · 3–6>99%
5Liquid5 · 3–6>99%
6M806 · 4–6>99%
9DENDELE8 · 7–1080%
8NRG8 · 7–1080%
7Imperial8 · 7–1082%
11paiN12 · 10–147%
10Fluxo10 · 8–1241%
13Wildcard13 · 10–164%
15SportsBetExpert14 · 12–16<1%
14BESTIA14 · 11–162%
12Voca12 · 10–155%
16ex-ODDIK37 · 28–43<1%
ex-ODDIKComes up across the cutFalls outThe cut
How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

// Act two

How they got here

21 matches in Valve's six-month window, 13 won, across 8 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
2 Oct
CCT South America 2026 Series 6
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record0–1
Finish—
Prize—
1 match
L MiraOct 2 0–1

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

30 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-19.69
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MiraSep 30A loss -19.69
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -19.69.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Sep – 24 Sep
ESL Challenger League Season 52: South America - Cup 2
The event's page →
Record1–2
Head to head-39.59
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GrêmioSep 24A loss -23.85
L ProcyonSep 23A loss -19.27
W Sementes do MalSep 22Bounty collected #9Opponent networkLAN wins #1 +3.53
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Aug – 5 Sep
CCT South America 2026 Series 5
The event's page →
Record4–1
Head to head+29.06
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GalorysSep 5A loss -4.59
W METANOIA WolvesSep 4Bounty collected #7Opponent networkLAN wins #2 +7.82
W GrêmioAug 30Bounty collectedOpponent network #6LAN wins #3 +6.42
W ALKAAug 28Bounty collected #5Opponent network #4LAN wins #4 +12.42
W MEIA NOITEAug 26Bounty collectedOpponent network #3LAN wins #6 +6.99
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins4 / 10

It holds 9 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-17.19
Still counts95%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Low Cortisol BRAug 28A loss -17.19
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -17.19.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 27 Aug
ESL Challenger League Season 52: South America - Cup 1
The event's page →
Record2–1
Head to head+28.97
Still counts94%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W YawaraAug 27Bounty collected #2Opponent network #2LAN wins #5 +15.46
L ImperialAug 26A loss -2.30
W IsurusAug 25Bounty collected #4Opponent network #1LAN wins #7 +15.81
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

14 Jul – 26 Jul
CCT South America 2026 Series 4
Record5–1
Head to head+55.67
Still counts73%

These results are down to 73% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L IsurusJul 26A loss -10.50
W LPJul 26Bounty collected #3Opponent network #7LAN wins #8 +19.77
W BORRACHEIROSJul 25Bounty collected #8Opponent network #9LAN wins #9 +9.03
W Bounty HuntersJul 24Bounty collected #1Opponent network #8LAN wins #10 +20.38
W ProcyonJul 17Bounty collected #6Opponent network #5LAN wins +9.85
W paiN AcademyJul 14Bounty collected #10Opponent network #10LAN wins +7.14
Was it worth going?
Bounty collected5 / 10 Opponent network5 / 10 LAN wins3 / 10

Their most valuable event. It holds 13 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+5.00
Still counts69%

These results are down to 69% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Sementes do MalJul 21A win outside the ten best +5.00
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +5.00.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-14.44
Still counts68%

These results are down to 68% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L EHISTO BASEJul 19A loss -14.44
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -14.44.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For ex-ODDIK that is 764.2 plus 27.8.

The two parts

Valve's · release 5 Oct 2026
Starting value764.2
+
Head to head+27.8
=
Points792

The head-to-head correction is 3.5% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.311median 0.517
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.295median 0.486
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.122median 0.204
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.000median 0.674
ex-ODDIKMedian of the 16 chasing the slots in Americas
The four factors0.311 + 0.295 + 0.122 + 0.000
Their average÷ 4 = 0.182
Stretched onto 400–2,000400 + 0.182 ÷ 0.800 × 1,600 = 764.0
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 764.2; the factors here are rounded to three decimals.

ex-ODDIK: Below the median of the 16 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating

We have no Elo for ex-ODDIK: it ranks clubs with a match in the last 90 days.

The last 21 matches Valve counted · oldest first
W W L W W W W L W W L W W L W W L W L L L
Every match by opponent strength

None of the 21 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.