← Race to the Major

Keyd Stars

Americas
2 stage 31 stage 26 stage 1
ckzao · lash · matios · xureba · zede
Outside the profile on three of seven. They match it on opponent network, win rate and head to head and beat it on activity.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Up on three of seven since the 3 August release. Down on win rate and head to head.Dashed is Keyd Stars's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered35 Bounty collected47 Opponent network52 LAN wins16 Activity95 Win rate37 Head to head75
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
<1%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Americas standing
24th
  1. 22Chicken Coop
  2. 23ODDIK
  3. 24Keyd Stars
  4. 25Isurus
  5. 26For Fun
15 places outside the Major
VRS points
823
World #139 · 344 behind NRG
Since April
27th to 24th
Valve's standings
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Keyd Stars are 24th, 15 places outside.

<1% Keyd Stars are 24th, 15 places outside the 9, 344 points behind NRG Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Americas · 9 slots
TodayValve's Regional Standings, 7 Sep
1Legacy1,783
2FURIA1,754
39z1,606
4Liquid1,465
5MIBR1,408
6DENDELE1,301
7M801,270
8paiN1,268
9NRG1,167
10Wildcard1,135
11Imperial1,085
13Fluxo1,065
14Galorys1,006
24Keyd Stars823
At the cutOurs · ordered by median place · range · chance of the Major
1Legacy1–2>99%
2FURIA1–2>99%
39z3–5>99%
5Liquid4–6>99%
4MIBR3–5>99%
8DENDELE7–1176%
6M804–6>99%
11paiN9–1222%
9NRG7–1171%
12Wildcard10–165%
7Imperial7–1083%
14SportsBetExpert13–19<1%
10Fluxo8–1331%
13Galorys12–181%
15Keyd Stars23–36<1%
Keyd StarsComes up across the cutFalls outThe cut

Imperial comes up into the 9, paiN falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

Our model also expects them at 2 more events before the cut.

// Act two

How they got here

62 matches in Valve's six-month window, 34 won, across 17 events. Every figure below is Valve's own, taken from the published standings.

3 Sep
CCT South America 2026 Series 5
The event's page →
Record0–1
Head to head-24.36
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ProcyonSep 3A loss -24.36
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -24.36.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 27 Aug
ESL Challenger League Season 52: South America - Cup 1
The event's page →
Record1–2
Head to head-9.10
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L IsurusAug 27A loss -16.00
L FluxoAug 26A loss -6.84
W YawaraAug 25Bounty collected #3Opponent network #1LAN wins #2 +13.74
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Aug – 16 Aug
BetBoom Storm 4
The event's page →
Record4–3
Head to head+10.88
Still counts100%
7 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialAug 16A loss -7.52
W GalorysAug 15Bounty collected #2Opponent network #4LAN wins #3 +18.92
W YawaraAug 13Bounty collected #4Opponent network #2LAN wins #4 +15.53
W paiN AcademyAug 10Bounty collectedOpponent network #3LAN wins #5 +9.24
L GalorysAug 9A loss -11.59
W GrêmioAug 7Bounty collectedOpponent networkLAN wins #6 +5.57
L BORRACHEIROSAug 3A loss -19.27
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins4 / 10

Their most valuable event. It holds 9 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+4.93
Still counts97%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W GUARAAug 4Bounty collectedOpponent networkLAN wins #7 +4.93
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jul – 25 Jul
CCT South America 2026 Series 4
Record1–1
Head to head+4.97
Still counts91%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FluxoJul 25A loss -4.87
W ALKAJul 24Bounty collectedOpponent network #7LAN wins #8 +9.84
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Jul – 17 Jul
BetBoom RUSH B! Summit 2026: Part Four
Record0–2
Head to head-16.01
Still counts85%

These results are down to 85% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialJul 17A loss -6.04
L Bounty HuntersJul 15A loss -9.97
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -16.01.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Jul – 12 Jul
Thunderpick World Championship 2026: South American Series 2
Record3–1
Head to head+26.86
Still counts82%

These results are down to 82% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BESTIAJul 12A loss -8.69
W Bounty HuntersJul 11Bounty collected #1Opponent network #5LAN wins #9 +15.97
W YawaraJul 9Bounty collected #5Opponent network #6LAN wins #10 +11.90
W MIBR AcademyJul 8A win outside the ten best +7.68
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Jul – 8 Jul
CCT South America 2026 Series 3
Record1–1
Head to head-1.42
Still counts79%

These results are down to 79% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersJul 8A loss -8.92
W MEIA NOITEJul 6A win outside the ten best +7.50
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.42.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jun – 27 Jun
Thunderpick World Championship 2026: South American Series 1
Record2–2
Head to head+7.22
Still counts72%

These results are down to 72% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FluxoJun 27A loss -3.42
W YawaraJun 26Bounty collected #7Opponent network #8LAN wins +11.20
L UNO MILLEJun 25A loss -11.67
W YawaraJun 24Bounty collected #8Opponent network #9LAN wins +11.11
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 May – 24 May
CCT South America 2026 Series 2
Record2–1
Head to head+4.92
Still counts49%

These results are down to 49% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMay 24A loss -5.11
W paiN AcademyMay 23A win outside the ten best +4.96
W METANOIA WolvesMay 22A win outside the ten best +5.07
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +4.92.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 May – 23 May
BetBoom Storm 3
Record4–2
Head to head+13.97
Still counts49%

These results are down to 49% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 23A loss -5.04
W IsurusMay 22Bounty collected #9Opponent network #10LAN wins +7.84
W GalorysMay 17Bounty collected #10Opponent networkLAN wins +9.31
W METANOIA WolvesMay 15A win outside the ten best +4.88
L Fake do BiruMay 14A loss -7.54
W VascoMay 12A win outside the ten best +4.52
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Apr – 8 May
CCT South America 2026 Series 1
Record3–1
Head to head+5.14
Still counts38%

These results are down to 38% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMay 8A loss -3.55
W paiN AcademyMay 3A win outside the ten best +3.65
W R2May 1A win outside the ten best +1.64
W BESTIA AcademyApr 29A win outside the ten best +3.40
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +5.14.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Apr – 3 May
Odyssey Cup Brazil 2026
Record2–3
Head to head-4.30
Still counts35%

These results are down to 35% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L UNO MILLEMay 3A loss -6.05
W MIBR AcademyMay 2A win outside the ten best +3.87
L Turma do PagodeApr 25A loss -5.30
L FluxoApr 24A loss -0.85
W Fake do BiruApr 24A win outside the ten best +4.03
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.30.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 29 Apr
ESL Challenger League Season 51: South America - Cup 4
Record2–2
Head to head+7.37
Still counts33%

These results are down to 33% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersApr 29A loss -3.08
W Turma do PagodeApr 28A win outside the ten best +4.38
W FluxoApr 27Bounty collected #6Opponent networkLAN wins +8.92
L GalorysApr 26A loss -2.85
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Apr – 24 Apr
BetBoom RUSH B! Summit 2026: Part Three
Record1–2
Head to head-3.56
Still counts29%

These results are down to 29% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L METANOIA WolvesApr 24A loss -5.92
L LegacyApr 23A loss -0.03
W CrashersApr 22Bounty collectedOpponent networkLAN wins #1 +2.39
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Mar – 9 Apr
BetBoom Storm 2
Record5–2
Head to head+2.02
Still counts19%

These results are down to 19% of their original weight: almost out of the window.

7 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Fake do BiruApr 9A loss -3.47
W UNO MILLEApr 8A win outside the ten best +1.97
W CrashersApr 6A win outside the ten best +1.49
W paiN AcademyApr 1A win outside the ten best +1.05
W VascoMar 31A win outside the ten best +1.46
W ALKAMar 29A win outside the ten best +1.58
L MIBR AcademyMar 26A loss -2.06
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +2.02.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Mar – 2 Apr
PGL Astana 2026: South American Qualifier
Record2–2
Head to head-0.78
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Fake do BiruApr 2A loss -2.72
W MEIA NOITEApr 2A win outside the ten best +1.66
L Turma do PagodeApr 1A loss -2.55
W LPMar 31A win outside the ten best +2.83
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.78.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Keyd Stars that is 794.6 plus 28.7.

The two parts

Valve's · release 7 Sep 2026
Starting value794.6
+
Head to head+28.7
=
Points823

The head-to-head correction is 3.5% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.336median 0.531
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.320median 0.510
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.142median 0.182
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.032median 0.708
Keyd StarsMedian of the 15 chasing the slots in Americas
The four factors0.336 + 0.320 + 0.142 + 0.032
Their average÷ 4 = 0.208
Stretched onto 400–2,000400 + 0.208 ÷ 0.841 × 1,600 = 794.8
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 794.6; the factors here are rounded to three decimals.

Keyd Stars: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,443
Rank by our Elo158 of 550
Valve's world standing139

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L L W L W L W L W W W L L L W L L W W L W W W L W L L L
Every match by opponent strength

1 of the 62 matches were against sides in the world's top 30, and the largest change in any of them was 0.0 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.