← Race to the Major

LP

Americas
2 stage 31 stage 26 stage 1
Alisson · divine · happ · Leomonster · zmb
Outside the profile on three of seven. They match it on bounty offered and head to head and beat it on activity and win rate.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Down on three of seven since the 3 August release. Up on head to head.Dashed is LP's own profile on 3 Aug · same scale
Profile · against the clubs holding a Major slot
Bounty offered54 Bounty collected46 Opponent network45 LAN wins44 Activity100 Win rate76 Head to head61
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
<1%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Americas standing
19th
  1. 17Voca
  2. 18ShindeN
  3. 19LP
  4. 20Marsborne
  5. 21Bounty Hunters
10 places outside the Major
VRS points
939
World #101 · 228 behind NRG
Since April
22nd to 19th
Peaked 14th · Valve's standings
// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. LP are 19th, 10 places outside.

<1% LP are 19th, 10 places outside the 9, 228 points behind NRG Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Americas · 9 slots
TodayValve's Regional Standings, 7 Sep
1Legacy1,783
2FURIA1,754
39z1,606
4Liquid1,465
5MIBR1,408
6DENDELE1,301
7M801,270
8paiN1,268
9NRG1,167
10Wildcard1,135
11Imperial1,085
13Fluxo1,065
14Galorys1,006
19LP939
At the cutOurs · ordered by median place · range · chance of the Major
1Legacy1–2>99%
2FURIA1–2>99%
39z3–5>99%
5Liquid3–6>99%
4MIBR4–5>99%
9DENDELE7–1254%
6M804–6>99%
11paiN8–1420%
7NRG7–1271%
12Wildcard8–1620%
8Imperial7–1261%
13SportsBetExpert8–1719%
10Fluxo9–1518%
14Galorys13–18<1%
15LP16–22<1%
LPComes up across the cutFalls outThe cut

Imperial comes up into the 9, paiN falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

Our model also expects them at 3 more events before the cut.

// Act two

How they got here

74 matches in Valve's six-month window, 48 won, across 23 events. Every figure below is Valve's own, taken from the published standings.

30 Aug – 1 Sep
Logitech G Play Connect 2026: Closed Qualifier
The event's page →
Record1–2
Head to head-21.49
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Eternal FireSep 1A loss -12.29
L OGAug 30A loss -13.07
W RaccoonsAug 30Bounty collectedOpponent networkLAN wins #8 +3.87
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Jul – 31 Jul
StarLadder StarSeries Fall 2026: South American Qualifier
The event's page →
Record1–2
Head to head-4.12
Still counts95%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BESTIAJul 31A loss -14.35
L MIBRJul 29A loss -2.03
W Bounty HuntersJul 28Bounty collected #5Opponent networkLAN wins #9 +12.26
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jul – 26 Jul
CCT South America 2026 Series 4
Record2–1
Head to head-10.21
Still counts91%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ODDIKJul 26A loss -20.52
W UNO MILLEJul 25Bounty collected #6Opponent network #4LAN wins #10 +7.91
W your endJul 24A win outside the ten best +2.40
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 Jul – 12 Jul
Thunderpick World Championship 2026: South American Series 2
Record1–1
Head to head-4.14
Still counts82%

These results are down to 82% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialJul 12A loss -10.30
W Fake do BiruJul 11A win outside the ten best +6.16
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.14.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul – 10 Jul
RES Showdown South America Fall 2026
Record1–1
Head to head+7.15
Still counts81%

These results are down to 81% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L paiNJul 10A loss -3.26
W ShindeNJul 9Bounty collected #1Opponent network #1LAN wins +10.41
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Jul – 9 Jul
CCT South America 2026 Series 3
Record2–1
Head to head-0.94
Still counts80%

These results are down to 80% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialJul 9A loss -11.22
W Fake do BiruJul 8A win outside the ten best +6.15
W BESTIA AcademyJul 7Bounty collectedOpponent network #3LAN wins +4.13
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jun – 28 Jun
Thunderpick World Championship 2026: South American Series 1
Record3–1
Head to head-1.26
Still counts73%

These results are down to 73% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ShindeNJun 28A loss -13.65
W Fake do BiruJun 27A win outside the ten best +5.17
W ex-MIBR AcademyJun 25A win outside the ten best +4.16
W VascoJun 24A win outside the ten best +3.06
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.26.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May – 31 May
Circuit X Base Recife
Record4–1
Head to head+10.73
Still counts54%

These results are down to 54% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BESTIAMay 31Bounty collectedOpponent network #7LAN wins #1 +8.35
W GalorysMay 30Bounty collected #4Opponent network #8LAN wins #2 +7.79
W MEIA NOITEMay 29Bounty collectedOpponent networkLAN wins #3 +2.85
W 25 centsMay 28Bounty collectedOpponent networkLAN wins #4 +0.70
L GalorysMay 27A loss -8.96
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins4 / 10

Their most valuable event. It holds 7 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 May – 24 May
BetBoom Storm 3
Record6–0
Head to head+31.27
Still counts49%

These results are down to 49% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W GalorysMay 24Bounty collected #7Opponent network #10LAN wins +7.04
W Keyd StarsMay 23A win outside the ten best +5.04
W YawaraMay 22A win outside the ten best +5.23
W GalorysMay 15Bounty collected #9Opponent networkLAN wins +6.72
W IsurusMay 14Bounty collectedOpponent network #5LAN wins +4.77
W BESTIA AcademyMay 12A win outside the ten best +2.47
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May – 24 May
CCT South America 2026 Series 2
Record3–1
Head to head+4.68
Still counts49%

These results are down to 49% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMay 24A loss -7.90
W UNO MILLEMay 24A win outside the ten best +4.62
W IsurusMay 23Bounty collected #8Opponent network #2LAN wins +5.04
W BORRACHEIROSMay 21A win outside the ten best +2.92
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 May – 10 May
CCT South America 2026 Series 1
Record4–0
Head to head+23.61
Still counts40%

These results are down to 40% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W IsurusMay 10Bounty collectedOpponent network #6LAN wins +4.64
W ImperialMay 10Bounty collected #2Opponent network #9LAN wins +8.23
W GalorysMay 9Bounty collected #10Opponent networkLAN wins +6.77
W UNO MILLEMay 8A win outside the ten best +3.97
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Apr – 8 May
Odyssey Cup Brazil 2026
Record3–2
Head to head-2.31
Still counts39%

These results are down to 39% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeMay 8A loss -8.56
W FluxoMay 1Bounty collected #3Opponent networkLAN wins +8.80
W METANOIA WolvesApr 25A win outside the ten best +2.16
L YawaraApr 24A loss -6.15
W CrashersApr 24A win outside the ten best +1.44
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 28 Apr
ESL Challenger League Season 51: South America - Cup 4
Record1–2
Head to head-14.14
Still counts32%

These results are down to 32% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MIBR AcademyApr 28A loss -7.77
W RTT100Apr 27A win outside the ten best +0.53
L Fake do BiruApr 26A loss -6.90
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -14.14.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Apr – 6 Apr
ESL Challenger League Season 51: South America - Cup 3
Record2–2
Head to head-5.79
Still counts17%

These results are down to 17% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ShindeNApr 6A loss -3.04
L Fake do BiruApr 5A loss -3.90
W CrashersApr 3A win outside the ten best +0.73
W your endApr 2A win outside the ten best +0.42
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.79.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Apr – 3 Apr
Circuit X Mayhem São Paulo
Record1–2
Head to head-0.99
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FluxoApr 3A loss -0.84
W PugdesonestoApr 1Bounty collectedOpponent networkLAN wins #5 +0.62
L FluxoApr 1A loss -0.77
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Apr – 2 Apr
PGL Astana 2026: South American Qualifier
Record1–1
Head to head-2.59
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Fake do BiruApr 2A loss -3.45
W MIBR AcademyApr 1A win outside the ten best +0.86
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.59.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-2.83
Still counts13%

These results are down to 13% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Keyd StarsMar 31A loss -2.83
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.83.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Mar – 29 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record6–4
Head to head-2.13
Still counts12%

These results are down to 12% of their original weight: almost out of the window.

10 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Gaimin GladiatorsMar 29A loss -2.83
W RED CanidsMar 28Bounty collectedOpponent networkLAN wins #6 +0.88
L paiNMar 27A loss -0.37
W RED CanidsMar 27Bounty collectedOpponent networkLAN wins #7 +0.82
L UNO MILLEMar 26A loss -2.61
W Fake do BiruMar 25A win outside the ten best +0.69
L ShindeNMar 25A loss -1.70
W Back to BackMar 25A win outside the ten best +0.39
W FluxoMar 24A win outside the ten best +2.25
W PugdesonestoMar 23A win outside the ten best +0.35
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

16 Mar – 22 Mar
Gamers Club Liga Série A: March 2026
Record2–0
Head to head+0.50
Still counts7%

These results are down to 7% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ex-KRÜMar 22A win outside the ten best +0.37
W Back to BackMar 16A win outside the ten best +0.13
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.50.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

20 Mar – 21 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–0
Head to head+0.46
Still counts7%

These results are down to 7% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W AtrixMar 21A win outside the ten best +0.31
W VEXAMar 20A win outside the ten best +0.15
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.46.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

18 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.21
Still counts5%

These results are down to 5% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W CrashersMar 18A win outside the ten best +0.21
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.21.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

14 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.04
Still counts2%

These results are down to 2% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W CharradosMar 14A win outside the ten best +0.04
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.04.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-0.10
Still counts1%

These results are down to 1% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMar 12A loss -0.10
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.10.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For LP that is 933.3 plus 5.6.

The two parts

Valve's · release 7 Sep 2026
Starting value933.3
+
Head to head+5.6
=
Points939

The head-to-head correction is 0.6% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.410median 0.531
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.319median 0.510
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.114median 0.182
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.278median 0.708
LPMedian of the 15 chasing the slots in Americas
The four factors0.410 + 0.319 + 0.114 + 0.278
Their average÷ 4 = 0.280
Stretched onto 400–2,000400 + 0.280 ÷ 0.841 × 1,600 = 933.2
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 933.3; the factors here are rounded to three decimals.

LP: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,455
Rank by our Elo131 of 538
Valve's world standing101

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W W L W L W W W W W W W L W W W L L W L W W L W L L W L L
Every match by opponent strength

1 of the 74 matches were against sides in the world's top 30, and the largest change in any of them was 2.0 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.