← Race to the Major

Acend

Europe
6 stage 36 stage 26 stage 1
h4rn · KalubeR · REDSTAR · Skrimo · SPELLAN
Outside the profile on three of seven. They match it on opponent network, LAN wins and win rate and beat it on activity.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Profile · against the clubs holding a Major slot
Bounty offered63 Bounty collected62 Opponent network71 LAN wins87 Activity92 Win rate40 Head to head2
Valve's factorsOurs: activity, win rate, head to headPercentile among the rosters Valve ranks
<1%
Chance of a place
at the Major
Our simulation to the 2 Nov cut
Europe standing
35th
  1. 33Luminosity
  2. 34Nemesis
  3. 35Acend
  4. 36INFINITE
  5. 37Sashi
17 places outside the Major
VRS points
1,221
World #46 · 158 behind HEROIC
Since April
47th to 35th
Peaked 34th · Valve's standings
Next match
vs Sashi
6days away
Oct 7 · BO3 · 1win Private Club 2: Closed Qualifier
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. Acend are 35th, 17 places outside.

<1% Acend are 35th, 17 places outside the 18, 158 points behind HEROIC Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 7 Sep 2026

Who they are racing

Europe · 18 slots
TodayValve's Regional Standings, 7 Sep
1Spirit2,031
2MOUZ1,902
3Falcons1,881
4FUT1,846
5Vitality1,841
6G21,723
7FaZe1,599
9Aurora1,553
10B81,515
12BETBOOM1,499
13BIG1,480
14PARIVISION1,461
15Astralis1,446
16Alliance1,402
17magic1,402
18HEROIC1,379
19HOTU1,371
23Betclic1,331
35Acend1,221
At the cutOurs · ordered by median place · range · chance of the Major
1Spirit1–2>99%
4MOUZ2–7>99%
2Falcons2–6>99%
7FUT4–9>99%
3Vitality1–5>99%
5G23–7>99%
14FaZe10–2572%
9Natus Vincere6–2286%
6Aurora4–8>99%
10B89–1598%
15Inner Circle13–2358%
8BETBOOM5–10>99%
16BIG12–2754%
12PARIVISION9–3068%
11Astralis10–2088%
19Alliance14–3027%
21magic15–2822%
13HEROIC10–1892%
22HOTU16–3121%
18100 Thieves13–2843%
20GamerLegion15–2723%
17Ninjas in Pyjamas14–2743%
23Betclic31–45<1%
24Acend40–59<1%
AcendComes up across the cutFalls outThe cut

100 Thieves and Ninjas in Pyjamas come up into the 18, Alliance and magic fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their median place, with the range the middle 80% of runs fall in.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
1win Private Club 2: Closed QualifierOct 7 – Oct 10 · Tier B · Online 19impact

Our model also expects them at 2 more events before the cut.

// Act two

How they got here

59 matches in Valve's six-month window, 33 won, across 19 events. Every figure below is Valve's own, taken from the published standings.

27 Aug – 29 Aug
CCT Europe 2026 Series 7
The event's page →
Record1–1
Head to head-16.89
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GenOneAug 29A loss -21.55
W UNiTYAug 27Bounty collectedOpponent network #6LAN wins +4.66
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Aug
Intel Extreme Masters Beijing 2026: Global Open Qualifier
The event's page →
Record1–1
Head to head-13.98
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NemigaAug 24A loss -23.00
W PhantomAug 24Bounty collected #10Opponent networkLAN wins +9.02
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
The event's page →
Record3–2
Head to head-19.53
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 1winAug 9A loss -13.79
W FOKUSAug 9Bounty collected #2Opponent network #1LAN wins #1 +13.11
W Spirit HUAug 8Bounty collectedOpponent networkLAN wins #2 +0.34
L NRGAug 8A loss -19.42
W VandulkenAug 7Bounty collectedOpponent networkLAN wins #3 +0.23
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins3 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Aug – 4 Aug
Stake Pulse Beat I
The event's page →
Record2–1
Head to head-1.97
Still counts97%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BetclicAug 4A loss -12.79
W BRUTEAug 2Bounty collectedOpponent network #9LAN wins #4 +9.41
W 6666Aug 2Bounty collectedOpponent networkLAN wins #5 +1.41
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Jul
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+2.21
Still counts86%

These results are down to 86% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ex-Zero TenacityJul 19A win outside the ten best +2.21
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +2.21.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jun – 28 Jun
Super DraculaN Season 1
Record4–2
Head to head+29.53
Still counts73%

These results are down to 73% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Inner CircleJun 28A loss -5.64
W BBLJun 27Bounty collected #5Opponent network #7LAN wins #6 +8.46
W INFINITEJun 26Bounty collected #6Opponent network #3LAN wins #7 +10.11
L DENDELEJun 25A loss -8.47
W SashiJun 24Bounty collected #4Opponent network #4LAN wins #8 +9.69
W GamerLegionJun 23Bounty collected #1Opponent networkLAN wins #9 +15.38
Was it worth going?
Bounty collected4 / 10 Opponent network3 / 10 LAN wins4 / 10

Their most valuable event. It holds 11 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Jun – 20 Jun
Stake Ranked Episode 3: Closed Qualifier
Record1–1
Head to head-3.80
Still counts67%

These results are down to 67% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L K27Jun 20A loss -6.78
W BET-MJun 19Bounty collectedOpponent network #10LAN wins +2.98
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Jun – 19 Jun
European Pro League Series 7
Record1–1
Head to head-12.64
Still counts66%

These results are down to 66% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L INOX DivisionJun 19A loss -16.09
W LavkedJun 17Bounty collectedOpponent network #8LAN wins +3.45
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Jun – 15 Jun
NODWIN Clutch Series 9
Record3–3
Head to head-34.42
Still counts64%

These results are down to 64% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Iberian SoulJun 15A loss -12.45
W INOX DivisionJun 11Bounty collected #7Opponent network #2LAN wins +3.56
W ARCREDJun 10A win outside the ten best +3.08
L ex-RUBYJun 8A loss -13.95
W Black PhoenixJun 5Bounty collectedOpponent network #5LAN wins +1.71
L CYBERSHOKEJun 4A loss -16.37
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Jun
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-14.47
Still counts59%

These results are down to 59% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L PhantomJun 7A loss -14.47
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -14.47.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 May
Thunderpick World Championship 2026: European Series 1
Record0–1
Head to head-14.32
Still counts52%

These results are down to 52% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Just PlayersMay 28A loss -14.32
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -14.32.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May – 23 May
BC.Game Masters Championship 2
Record5–3
Head to head-10.69
Still counts49%

These results are down to 49% of their original weight.

8 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Inner CircleMay 23A loss -4.24
W BetclicMay 23Bounty collectedOpponent networkLAN wins #10 +0.85
L WildcardMay 23A loss -11.74
W Gaimin GladiatorsMay 22A win outside the ten best +0.52
W INFINITEMay 21Bounty collected #8Opponent networkLAN wins +5.12
W HAVUMay 21A win outside the ten best +1.00
W Inner CircleMay 21Bounty collected #3Opponent networkLAN wins +11.19
L KOLESIEMay 21A loss -13.39
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.08
Still counts47%

These results are down to 47% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W CHAOSMay 21A win outside the ten best +0.08
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.08.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May
Parken Challenger Championship 6
Record0–2
Head to head-15.97
Still counts41%

These results are down to 41% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BASEMENT BOYSMay 11A loss -10.77
L 100 ThievesMay 11A loss -5.20
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -15.97.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

10 May
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–0
Head to head+0.13
Still counts40%

These results are down to 40% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W GatorianMay 10A win outside the ten best +0.07
W HAFOMay 10A win outside the ten best +0.06
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.13.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Apr – 24 Apr
NODWIN Clutch Series 7
Record3–3
Head to head-14.05
Still counts29%

These results are down to 29% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BIGApr 24A loss -2.01
W MOUZ NXTApr 22A win outside the ten best +0.17
L Nuclear TigeRESApr 20A loss -6.98
W GenOneApr 18Bounty collected #9Opponent networkLAN wins +1.36
W FAVBETApr 17A win outside the ten best +0.15
L Black PhoenixApr 15A loss -6.74
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Mar – 30 Mar
Roman Imperium Cup VII
Record2–3
Head to head-1.98
Still counts13%

These results are down to 13% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L G2Mar 30A loss -0.43
L BESTIAMar 30A loss -3.62
W HEROICMar 30A win outside the ten best +2.02
L G2Mar 29A loss -0.41
W WalczakiMar 29A win outside the ten best +0.46
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.98.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Mar
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–0
Head to head+0.07
Still counts12%

These results are down to 12% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W cswalkersMar 29A win outside the ten best +0.03
W CarritoSpainMar 29A win outside the ten best +0.04
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.07.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

13 Mar – 18 Mar
CCT Season 3 European Series 18
Record1–1
Head to head-1.31
Still counts4%

These results are down to 4% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L CYBERSHOKEMar 18A loss -1.32
W Eternal FireMar 13A win outside the ten best +0.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.31.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 7 September 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Acend that is 1,365.2 minus 144.0.

The two parts

Valve's · release 7 Sep 2026
Starting value1,365.2
+
Head to head−144.0
=
Points1,221

The head-to-head correction is 11.8% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.467median 0.658
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.404median 0.558
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.236median 0.287
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.922median 0.853
AcendMedian of the 24 chasing the slots in Europe
The four factors0.467 + 0.404 + 0.236 + 0.922
Their average÷ 4 = 0.507
Stretched onto 400–2,000400 + 0.507 ÷ 0.841 × 1,600 = 1,365.0
  • 0.841 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 401 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,365.2; the factors here are rounded to three decimals.

Acend: Above the median of the 24 chasing the slots on LAN wins, below on bounty offered, bounty collected and opponent network.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,514
Rank by our Elo79 of 538
Valve's world standing46

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L W L L W W L W L W L W W L W W L W W W L W L W W L W L W L
Every match by opponent strength

11 of the 59 matches were against sides in the world's top 30, and the largest change in any of them was 15.4 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.